The Forest · handler “TheForestx64”
Version 4
Release notes
typo fix
- Released
- Size
- 1.4 KB
- Downloads
- 204
- Check
- Unverified
- SHA-256
- 66153ecede51938384b1c91b6b0152633e8956239e7e62acdc024c4ecfd9f3f8
Files 1
| Path | Size |
|---|---|
| handler.js | 3.3 KB |
handler.js
Plain textHub.Handler.Version = 4; // Released at https://hub.splitscreen.me/ on Thu Apr 23 2020 23:08:20 GMT+0000 (UTC).
Hub.Handler.Id = "wXJ7GwedvhiBe2syS";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
Game.DirSymlinkExclusions = ["TheForest_Data\\Plugins", "TheForest32_Data\\Plugins", "TheForestVR_Data\\Plugins"];
Game.FileSymlinkExclusions = ["steam_api.dll", "steam_api64.dll", "steam_appid.txt"];
Game.GameName = "The Forest x64";
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.ExecutableName = "theforest.exe";
Game.SteamID = "24276064";
Game.GUID = "TheForestx64";
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.BinariesFolder = "";
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.LauncherTitle = "";
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "TheForest";
Game.Hook.DInputEnabled = false;
Game.Hook.DInputForceDisable = true;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.XInputPlusDll = ["xinput1_4.dll"];
Game.Hook.CustomDllEnabled = false;
Game.PreventWindowDeactivation = true;
Game.KeyboardPlayerSkipPreventWindowDeactivate = true;
Game.HookFocus = true;
Game.PromptBetweenInstances = true;
Game.UserProfileSavePath = "AppData\\LocalLow\\SKS\\TheForest";
Game.Description =
"When the game launcher opens quickly tick windowed and click play for windows to resize correctly. Start a multiplayer game before opening the second instance. Only working with 1 keyboard/mice and gamepads, after you connect all instances press the END key to lock the input. Press the END key again to unlock the input. You can also use CTR+Q to close Nucleus and all its instances. If you get uneven fps in the instances try alt tabbing to the nucleuscoop app window when using multiple gamepads only, the game windows will still remain on top.";
Game.PauseBetweenStarts = 50;
Game.SupportsMultipleKeyboardsAndMice = true;
Game.HookSetCursorPos = true;
Game.HookGetCursorPos = true;
Game.HookGetKeyState = false;
Game.HookGetAsyncKeyState = false;
Game.HookGetKeyboardState = false;
Game.HookFilterRawInput = true;
Game.HookFilterMouseMessages = false;
Game.HookUseLegacyInput = false;
Game.HookDontUpdateLegacyInMouseMsg = false;
Game.HookMouseVisibility = false;
Game.SendNormalMouseInput = true;
Game.SendNormalKeyboardInput = true;
Game.SendScrollWheel = true;
Game.ForwardRawKeyboardInput = false;
Game.ForwardRawMouseInput = false;
Game.HookReRegisterRawInput = true;
Game.HookReRegisterRawInputMouse = true;
Game.HookReRegisterRawInputKeyboard = false;
Game.DrawFakeMouseCursor = false;
Game.LockInputAtStart = false;
Game.LockInputToggleKey = 0x23;
Game.Play = function() {
var Args = (Context.Args = " -popupwindow " + " -screen-width " + Context.Width + " -screen-height " + Context.Height);
Context.StartArguments = Args;
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\SKS\\TheForest", "Screenmanager Is Fullscreen mode_h3981298716", 3, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\SKS\\TheForest", "Screenmanager Resolution Height_h2627697771", Context.Height, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\SKS\\TheForest", "Screenmanager Resolution Width_h182942802", Context.Width, Nucleus.RegType.DWord);
};