The Incredible Adventures of Van Helsing: Final Cut · handler “VanHelsingFC”
Version 3
Release notes
keyboard support and a lot of improvements.
- Released
- Size
- 1.8 KB
- Downloads
- 405
- Check
- Verified
- SHA-256
- a6ba2344e75487ef4a9218abe8c08a3923474203c176d32f2d706834fce5ac4f
Files 1
| Path | Size |
|---|---|
| handler.js | 15 KB |
handler.js
Plain textHub.Handler.Version = 3; // Released at https://hub.splitscreen.me/ on Tue Apr 13 2021 07:44:04 GMT+0000 (UTC).
Hub.Handler.Id = "P3es4D7Y9GvMBTksE";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
var answers1 = [
"VanHelsing_x86_11_win10.exe",
"VanHelsing_x86_win10.exe",
"VanHelsing_x86_11.exe",
"VanHelsing_x86.exe",
"VanHelsing_x64_11_win10.exe",
"VanHelsing_x64_win10.exe",
"VanHelsing_x64_11.exe",
"VanHelsing_x64.exe",
"GLVanHelsing_x86.exe"
];
Game.AddOption("Select Exe.", "Select the game's .exe you want to use.", "Exe", answers1);
Game.ExecutableContext = ["VanHelsing_x64_11_win10.exe"];
Game.DirSymlinkExclusions = ["Cfg\\Resolutions"];
Game.FileSymlinkExclusions = [
"steam_api.dll",
"steam_api64.dll",
"steam_interfaces.txt",
"steam_appid.txt",
"winmm.dll",
"CustomNonFullscreen.cfg",
"VanHelsing.exe",
"VanHelsing_x86_11_win10.exe",
"VanHelsing_x86_win10.exe",
"VanHelsing_x86_11.exe",
"VanHelsing_x86.exe",
"VanHelsing_x64_11_win10.exe",
"VanHelsing_x64_win10.exe",
"VanHelsing_x64_11.exe",
"VanHelsing_x64.exe",
"GLVanHelsing_x86.exe"
];
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.SupportsKeyboard = true;
Game.ExecutableName = "VanHelsing.exe";
Game.SteamID = "400170";
Game.GUID = "Van Helsing Final Cut";
Game.GameName = "The Incredible Adventures of Van Helsing Final Cut";
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.UseGoldberg = true;
Game.LauncherTitle = "";
Game.HideTaskbar = false;
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "The Incredible Adventures of Van Helsing Final Cut";
Game.FakeFocus = true;
Game.KeyboardPlayerSkipFakeFocus = true;
Game.Hook.DInputEnabled = false;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.Hook.CustomDllEnabled = false;
Game.DocumentsSavePath = "NeocoreGames\\Van Helsing Final Cut\\SaveGame";
Game.Description =
"If you notice stretching in split-screen set your custom resolution in the game video settings in each instance (for example: 960x1080, 960x540, 1920x540), close the instances via the in-game menus, close the app and launch again via Nucleus to fix it. Select offline in the log in screen after the logos, then create a public multiplayer game in one instance and join in the others. Use a different character per instance.";
Game.PauseBetweenStarts = 40;
Game.Play = function() {
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\NeoCore Games\\Van Helsing Final Cut\\Options", "WindowStyle", 0, Nucleus.RegType.DWord);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\XInputPlus.ini");
var savePkgOrigin = System.IO.Path.Combine(Context.NucleusFolder, "utils\\XInputPlus\\XInputPlus.ini");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var filePath = (Context.filePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\Cfg\\Resolutions");
System.IO.Directory.CreateDirectory(filePath);
var custom = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\Cfg\\Resolutions\\CustomNonFullscreen.cfg";
var lines = ["CustomResolution00=" + Context.Width + "x" + Context.Height, "CustomResolution01=1920x540", "CustomResolution02=960x1080", "CustomResolution03=960x540"];
Context.WriteTextFile(custom, lines);
if (Player.IsKeyboardPlayer) {
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\NeoCore Games\\Van Helsing Final Cut", "ControllerEnabled", 0, Nucleus.RegType.DWord);
var savePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\XinputPlus.ini";
Context.ModifySaveFile(savePath, savePath, Nucleus.SaveType.INI, [
new Nucleus.IniSaveInfo("ControllerNumber", "Controller1", "0"),
new Nucleus.IniSaveInfo("ControllerNumber", "Controller2", "0"),
new Nucleus.IniSaveInfo("ControllerNumber", "Controller3", "0"),
new Nucleus.IniSaveInfo("ControllerNumber", "Controller4", "0")
]);
} else {
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\NeoCore Games\\Van Helsing Final Cut", "ControllerEnabled", 1, Nucleus.RegType.DWord);
var savePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\XInputPlus.ini";
Context.ModifySaveFile(savePath, savePath, Nucleus.SaveType.INI, [
new Nucleus.IniSaveInfo("ControllerNumber", "Controller1", Context.PlayerID + 1),
new Nucleus.IniSaveInfo("ControllerNumber", "Controller2", Context.PlayerID + 1),
new Nucleus.IniSaveInfo("ControllerNumber", "Controller3", Context.PlayerID + 1),
new Nucleus.IniSaveInfo("ControllerNumber", "Controller4", Context.PlayerID + 1)
]);
}
if (Context.PlayerID == 1) {
var reg = Context.NucleusFolder + "\\utils\\backup\\Options.reg";
var lines = [""];
Context.WriteTextFile(reg, lines);
var reg = Context.NucleusFolder + "\\utils\\backup\\Van Helsing Final Cut.reg";
var lines = [""];
Context.WriteTextFile(reg, lines);
}
var exe = Context.Options["Exe"];
if (exe == "VanHelsing_x86_11_win10.exe") {
System.IO.File.Copy(System.IO.Path.Combine(Context.RootInstallFolder, "VanHelsing_x86_11_win10.exe"), System.IO.Path.Combine(Context.RootFolder, "VanHelsing.exe"), true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\winmm.dll");
var savePkgOrigin = System.IO.Path.Combine(Context.NucleusFolder, "utils\\Steam Stub DRM Patcher\\x86\\winmm.dll");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\xinput1_4.dll");
var savePkgOrigin = System.IO.Path.Combine(Context.NucleusFolder, "utils\\XInputPlus\\x86\\xinput1_3.dl_");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\xinput9_1_0.dll");
var savePkgOrigin = System.IO.Path.Combine(Context.NucleusFolder, "utils\\XInputPlus\\x86\\xinput1_3.dl_");
System.IO.File.Copy(savePkgOrigin, savePath, true);
}
if (exe == "VanHelsing_x86_win10.exe") {
System.IO.File.Copy(System.IO.Path.Combine(Context.RootInstallFolder, "VanHelsing_x86_win10.exe"), System.IO.Path.Combine(Context.RootFolder, "VanHelsing.exe"), true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\winmm.dll");
var savePkgOrigin = System.IO.Path.Combine(Context.NucleusFolder, "utils\\Steam Stub DRM Patcher\\x86\\winmm.dll");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\xinput1_4.dll");
var savePkgOrigin = System.IO.Path.Combine(Context.NucleusFolder, "utils\\XInputPlus\\x86\\xinput1_3.dl_");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\xinput9_1_0.dll");
var savePkgOrigin = System.IO.Path.Combine(Context.NucleusFolder, "utils\\XInputPlus\\x86\\xinput1_3.dl_");
System.IO.File.Copy(savePkgOrigin, savePath, true);
}
if (exe == "VanHelsing_x86_11.exe") {
System.IO.File.Copy(System.IO.Path.Combine(Context.RootInstallFolder, "VanHelsing_x86_11.exe"), System.IO.Path.Combine(Context.RootFolder, "VanHelsing.exe"), true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\winmm.dll");
var savePkgOrigin = System.IO.Path.Combine(Context.NucleusFolder, "utils\\Steam Stub DRM Patcher\\x86\\winmm.dll");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\xinput1_4.dll");
var savePkgOrigin = System.IO.Path.Combine(Context.NucleusFolder, "utils\\XInputPlus\\x86\\xinput1_3.dl_");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\xinput9_1_0.dll");
var savePkgOrigin = System.IO.Path.Combine(Context.NucleusFolder, "utils\\XInputPlus\\x86\\xinput1_3.dl_");
System.IO.File.Copy(savePkgOrigin, savePath, true);
}
if (exe == "VanHelsing_x86.exe") {
System.IO.File.Copy(System.IO.Path.Combine(Context.RootInstallFolder, "VanHelsing_x86.exe"), System.IO.Path.Combine(Context.RootFolder, "VanHelsing.exe"), true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\winmm.dll");
var savePkgOrigin = System.IO.Path.Combine(Context.NucleusFolder, "utils\\Steam Stub DRM Patcher\\x86\\winmm.dll");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\xinput1_4.dll");
var savePkgOrigin = System.IO.Path.Combine(Context.NucleusFolder, "utils\\XInputPlus\\x86\\xinput1_3.dl_");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\xinput9_1_0.dll");
var savePkgOrigin = System.IO.Path.Combine(Context.NucleusFolder, "utils\\XInputPlus\\x86\\xinput1_3.dl_");
System.IO.File.Copy(savePkgOrigin, savePath, true);
}
if (exe == "GLVanHelsing_x86.exe") {
System.IO.File.Copy(System.IO.Path.Combine(Context.RootInstallFolder, "GLVanHelsing_x86.exe"), System.IO.Path.Combine(Context.RootFolder, "VanHelsing.exe"), true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\winmm.dll");
var savePkgOrigin = System.IO.Path.Combine(Context.NucleusFolder, "utils\\Steam Stub DRM Patcher\\x86\\winmm.dll");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\xinput1_4.dll");
var savePkgOrigin = System.IO.Path.Combine(Context.NucleusFolder, "utils\\XInputPlus\\x86\\xinput1_3.dl_");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\xinput9_1_0.dll");
var savePkgOrigin = System.IO.Path.Combine(Context.NucleusFolder, "utils\\XInputPlus\\x86\\xinput1_3.dl_");
System.IO.File.Copy(savePkgOrigin, savePath, true);
}
if (exe == "VanHelsing_x64_11_win10.exe") {
System.IO.File.Copy(System.IO.Path.Combine(Context.RootInstallFolder, "VanHelsing_x64_11_win10.exe"), System.IO.Path.Combine(Context.RootFolder, "VanHelsing.exe"), true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\winmm.dll");
var savePkgOrigin = System.IO.Path.Combine(Context.NucleusFolder, "utils\\Steam Stub DRM Patcher\\x64\\winmm.dll");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\xinput1_4.dll");
var savePkgOrigin = System.IO.Path.Combine(Context.NucleusFolder, "utils\\XInputPlus\\x64\\xinput1_3.dl_");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\xinput9_1_0.dll");
var savePkgOrigin = System.IO.Path.Combine(Context.NucleusFolder, "utils\\XInputPlus\\x64\\xinput1_3.dl_");
System.IO.File.Copy(savePkgOrigin, savePath, true);
}
if (exe == "VanHelsing_x64_win10.exe") {
System.IO.File.Copy(System.IO.Path.Combine(Context.RootInstallFolder, "VanHelsing_x64_win10.exe"), System.IO.Path.Combine(Context.RootFolder, "VanHelsing.exe"), true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\winmm.dll");
var savePkgOrigin = System.IO.Path.Combine(Context.NucleusFolder, "utils\\Steam Stub DRM Patcher\\x64\\winmm.dll");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\xinput1_4.dll");
var savePkgOrigin = System.IO.Path.Combine(Context.NucleusFolder, "utils\\XInputPlus\\x64\\xinput1_3.dl_");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\xinput9_1_0.dll");
var savePkgOrigin = System.IO.Path.Combine(Context.NucleusFolder, "utils\\XInputPlus\\x64\\xinput1_3.dl_");
System.IO.File.Copy(savePkgOrigin, savePath, true);
}
if (exe == "VanHelsing_x64_11.exe") {
System.IO.File.Copy(System.IO.Path.Combine(Context.RootInstallFolder, "VanHelsing_x64_11.exe"), System.IO.Path.Combine(Context.RootFolder, "VanHelsing.exe"), true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\winmm.dll");
var savePkgOrigin = System.IO.Path.Combine(Context.NucleusFolder, "utils\\Steam Stub DRM Patcher\\x64\\winmm.dll");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\xinput1_4.dll");
var savePkgOrigin = System.IO.Path.Combine(Context.NucleusFolder, "utils\\XInputPlus\\x64\\xinput1_3.dl_");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\xinput9_1_0.dll");
var savePkgOrigin = System.IO.Path.Combine(Context.NucleusFolder, "utils\\XInputPlus\\x64\\xinput1_3.dl_");
System.IO.File.Copy(savePkgOrigin, savePath, true);
}
if (exe == "VanHelsing_x64.exe") {
System.IO.File.Copy(System.IO.Path.Combine(Context.RootInstallFolder, "VanHelsing_x64.exe"), System.IO.Path.Combine(Context.RootFolder, "VanHelsing.exe"), true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\winmm.dll");
var savePkgOrigin = System.IO.Path.Combine(Context.NucleusFolder, "utils\\Steam Stub DRM Patcher\\x64\\winmm.dll");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\xinput1_4.dll");
var savePkgOrigin = System.IO.Path.Combine(Context.NucleusFolder, "utils\\XInputPlus\\x64\\xinput1_3.dl_");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\xinput9_1_0.dll");
var savePkgOrigin = System.IO.Path.Combine(Context.NucleusFolder, "utils\\XInputPlus\\x64\\xinput1_3.dl_");
System.IO.File.Copy(savePkgOrigin, savePath, true);
}
};