The Last Hero of Nostalgaia · handler “TLHON”
Version 3 (current)
Release notes
different save folders per instance.
- Released
- Size
- 515 KB
- Downloads
- 168
- Check
- Verified
- SHA-256
- dfb28e1887cc751352c665c0cbea6e11aa5054d6704b34c131fb947e318e032f
Files 5
| Path | Size |
|---|---|
| handler.js | 14 KB |
| TLHON/SUWSF.asi | 645 KB |
| TLHON/SUWSF.ini | 294 B |
| TLHON/UnityEngine.UI.dll | 238 KB |
| TLHON/version.dll | 281 KB |
handler.js
Plain textHub.Handler.Version = 3; // Released at https://hub.splitscreen.me/ on Tue Aug 13 2024 23:12:59 GMT+0000 (Coordinated Universal Time).
Hub.Handler.Id = "TFSP92j4gp7i6t8mL";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
Game.ExecutableContext = ["TLHON_Data"];
Game.DirSymlinkExclusions = ["TLHON_Data\\Plugins\\x86_64", "TLHON_Data\\Managed"];
Game.FileSymlinkExclusions = ["steam_api64.dll", "xinput1_4.dll", "SUWSF.asi", "SUWSF.ini", "version.dll"];
Game.FileSymlinkCopyInstead = ["UnityCrashHandler64.exe", "UnityPlayer.dll", "globalgamemanagers", "UnityEngine.UI.dll"];
Game.GameName = "The Last Hero of Nostalgaia";
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = false;
Game.ExecutableName = "TLHON.exe";
Game.SteamID = "1766100";
Game.GUID = "The Last Hero of Nostalgaia";
Game.MaxPlayers = 2;
Game.MaxPlayersOneMonitor = 4;
Game.UseGoldberg = true;
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "TLHON";
Game.HasDynamicWindowTitle = true;
Game.FakeFocus = true;
Game.FakeFocusInterval = 8000;
Game.SendFakeFocusMsg = true;
Game.ResetWindows = true;
Game.Hook.DInputEnabled = false;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.XInputPlusDll = ["xinput1_3.dll", "xinput1_4.dll"];
Game.Hook.CustomDllEnabled = false;
Game.BlockRawInput = false;
Game.UserProfileSavePath = "AppData\\LocalLow\\OverTheMoon";
Game.Description =
"Use the inventory online play journeys portal item to connect the instances. If you use keyboards and mice after all the instances have launched, resized and positioned correctly, press the END key once to lock the input for all instances to have their own working cursor and keyboard, you need to left click each mouse to make the emulated cursors appear after locking the input, press the Escape key in your respective keyboard after locking the input if the camera movement is not working correctly. Press the END key again to unlock the input when you finish playing. You can also use CTRL+Q to close Nucleus and all its instances when the input is unlocked.";
Game.PromptBetweenInstances = false;
Game.PauseBetweenProcessGrab = 4;
Game.PauseBetweenStarts = 35;
//USS deprecated options:
Game.HookSetCursorPos = false;
Game.HookGetCursorPos = false;
Game.HookGetKeyState = false;
Game.HookGetAsyncKeyState = false;
Game.HookGetKeyboardState = false;
Game.HookFilterRawInput = false;
Game.HookFilterMouseMessages = false;
Game.HookUseLegacyInput = false;
Game.HookDontUpdateLegacyInMouseMsg = false;
Game.HookMouseVisibility = false;
Game.InjectHookXinput = false;
Game.SendNormalMouseInput = false;
Game.SendNormalKeyboardInput = false;
Game.SendScrollWheel = false;
Game.ForwardRawKeyboardInput = false;
Game.ForwardRawMouseInput = false;
Game.HookReRegisterRawInput = false;
Game.HookReRegisterRawInputMouse = false;
Game.HookReRegisterRawInputKeyboard = false;
Game.DrawFakeMouseCursor = false;
//ProtoInput:
Game.SupportsMultipleKeyboardsAndMice = true;
Game.ProtoInput.InjectStartup = false;
Game.ProtoInput.InjectRuntime_RemoteLoadMethod = false;
Game.ProtoInput.InjectRuntime_EasyHookMethod = true;
Game.ProtoInput.InjectRuntime_EasyHookStealthMethod = false;
Game.LockInputAtStart = false;
Game.LockInputSuspendsExplorer = true;
Game.ProtoInput.FreezeExternalInputWhenInputNotLocked = false;
Game.LockInputToggleKey = 0x23;
Game.ProtoInput.RenameHandlesHook = false;
Game.ProtoInput.RenameHandles = [];
Game.ProtoInput.RenameNamedPipes = [];
Game.ProtoInput.RegisterRawInputHook = false;
Game.ProtoInput.GetRawInputDataHook = false;
Game.ProtoInput.MessageFilterHook = true;
Game.ProtoInput.GetCursorPosHook = false;
Game.ProtoInput.SetCursorPosHook = false;
Game.ProtoInput.GetKeyStateHook = false;
Game.ProtoInput.GetAsyncKeyStateHook = false;
Game.ProtoInput.GetKeyboardStateHook = false;
Game.ProtoInput.CursorVisibilityHook = false;
Game.ProtoInput.ClipCursorHook = true;
Game.ProtoInput.FocusHooks = false;
Game.ProtoInput.DrawFakeCursor = false;
Game.ProtoInput.ClipCursorHookCreatesFakeClip = false;
Game.ProtoInput.EnableToggleFakeCursorVisibilityShortcut = false;
Game.ProtoInput.DontShowCursorWhenImageUpdated = true;
Game.ProtoInput.RawInputFilter = false;
Game.ProtoInput.MouseMoveFilter = false;
Game.ProtoInput.MouseActivateFilter = false;
Game.ProtoInput.WindowActivateFilter = false;
Game.ProtoInput.WindowActvateAppFilter = false;
Game.ProtoInput.MouseWheelFilter = false;
Game.ProtoInput.MouseButtonFilter = false;
Game.ProtoInput.KeyboardButtonFilter = true;
Game.ProtoInput.SendMouseWheelMessages = true;
Game.ProtoInput.SendMouseButtonMessages = true;
Game.ProtoInput.SendMouseMovementMessages = true;
Game.ProtoInput.SendKeyboardButtonMessages = true;
Game.ProtoInput.XinputHook = false;
Game.ProtoInput.UseOpenXinput = false;
Game.ProtoInput.UseDinputRedirection = false;
Game.ProtoInput.DinputDeviceHook = false;
Game.ProtoInput.DinputHookAlsoHooksGetDeviceState = false;
Game.ProtoInput.MultipleProtoControllers = false;
Game.ProtoInput.EnableFocusMessageLoop = false;
//Game.ProtoInput.FocusLoopIntervalMilliseconds = 5;
//Game.ProtoInput.FocusLoop_WM_ACTIVATE = true;
//Game.ProtoInput.FocusLoop_WM_ACTIVATEAPP = true;
//Game.ProtoInput.FocusLoop_WM_NCACTIVATE = true;
//Game.ProtoInput.FocusLoop_WM_SETFOCUS = true;
//Game.ProtoInput.FocusLoop_WM_MOUSEACTIVATE = true;
Game.ProtoInput.BlockedMessages = [0x0008, 0x02a3, 0x02a1]; // Blocks WM_KILLFOCUS, WM_MOUSEHOVER and WM_MOUSELEAVE
Game.Play = function() {
Context.StartArguments = " -screen-fullscreen 0 -popupwindow " + " -screen-width " + Context.Width + " -screen-height " + Context.Height;
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\OverTheMoon\\TLHON", "Screenmanager Fullscreen mode_h3630240806", 3, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\OverTheMoon\\TLHON", "Screenmanager Resolution Height_h2627697771", Context.Height, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\OverTheMoon\\TLHON", "Screenmanager Resolution Width_h182942802", Context.Width, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\OverTheMoon\\TLHON", "Screenmanager Resolution Use Native_h1405027254", 0, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\OverTheMoon\\TLHON", "Screenmanager Window Position X_h4088080503", Context.PosX, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\OverTheMoon\\TLHON", "Screenmanager Window Position Y_h4088080502", Context.PosY, Nucleus.RegType.DWord);
if (Context.AspectRatioDecimal > 1.8) {
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\SUWSF.asi");
var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "SUWSF.asi");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\SUWSF.ini");
var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "SUWSF.ini");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\version.dll");
var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "version.dll");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\TLHON_Data\\Managed\\UnityEngine.UI.dll");
var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "UnityEngine.UI.dll");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var VideoConfig = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\SUWSF.ini");
Context.ModifySaveFile(VideoConfig, VideoConfig, Nucleus.SaveType.INI, [
new Nucleus.IniSaveInfo("UserSettings", "Resolution", '"' + Context.Width + "x" + Context.Height + '"'),
new Nucleus.IniSaveInfo("Patch:1", "Enabled", "true")
]);
} else if (Context.AspectRatioDecimal < 1.2) {
} else {
}
if (Context.IsKeyboardPlayer) {
Game.ProtoInput.KeyboardButtonFilter = true;
Game.ProtoInput.DrawFakeCursor = true;
} else {
Game.ProtoInput.KeyboardButtonFilter = false;
Game.ProtoInput.DrawFakeCursor = false;
}
if (Context.PlayerID == 0) {
} else {
var fillPath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\TLHON_Data\\globalgamemanagers";
var base = Context.Nickname;
var og_Path = "TLHON";
//Create newPath by rearranging characters from base
var newPath = og_Path.substring(0, og_Path.length - 3) + base.charAt(0) + base.charAt(base.length - 1) + base.length;
//Ensure newPath is at least as long as og_Path
if (newPath.length < og_Path.length) {
while (newPath.length < og_Path.length) {
newPath += base.charAt(base.length - 1);
}
} else if (og_Path.length < newPath.length) {
//Ensure og_Path is at least 3 characters long
newPath = newPath.substring(0, og_Path.length);
}
Context.PatchFile(fillPath, fillPath, og_Path, newPath);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\OverTheMoon\\" + newPath, "Screenmanager Fullscreen mode_h3630240806", 3, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\OverTheMoon\\" + newPath, "Screenmanager Resolution Height_h2627697771", Context.Height, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\OverTheMoon\\" + newPath, "Screenmanager Resolution Width_h182942802", Context.Width, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\OverTheMoon\\" + newPath, "Screenmanager Resolution Use Native_h1405027254", 0, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\OverTheMoon\\" + newPath, "Screenmanager Window Position X_h4088080503", Context.PosX, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\OverTheMoon\\" + newPath, "Screenmanager Window Position Y_h4088080502", Context.PosY, Nucleus.RegType.DWord);
}
Game.ProtoInput.OnInputLocked = function() {
for (var i = 0; i < PlayerList.Count; i++) {
var player = PlayerList[i];
ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetCursorPosHookID);
ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.SetCursorPosHookID);
ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetKeyStateHookID);
ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetAsyncKeyStateHookID);
ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetKeyboardStateHookID);
ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.CursorVisibilityStateHookID);
ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetRawInputDataHookID);
ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.RegisterRawInputHookID);
//ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.MessageFilterHookID);
ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.FocusHooksHookID);
//Avoid the mouse move filter unless absolutely necessary as it can massively affect performance if the game gets primary input from mouse move messages
//ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseMoveFilterID);
ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.RawInputFilterID);
ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseActivateFilterID);
ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.WindowActivateFilterID);
ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.WindowActivateAppFilterID);
ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseWheelFilterID);
ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseButtonFilterID);
//ProtoInput.SetDrawFakeCursor(player.ProtoInputInstanceHandle, true);
}
};
Game.ProtoInput.OnInputUnlocked = function() {
for (var i = 0; i < PlayerList.Count; i++) {
var player = PlayerList[i];
ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetCursorPosHookID);
ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.SetCursorPosHookID);
ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetKeyStateHookID);
ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetAsyncKeyStateHookID);
ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetKeyboardStateHookID);
ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.CursorVisibilityStateHookID);
ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetRawInputDataHookID);
ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.RegisterRawInputHookID);
//ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.MessageFilterHookID);
ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.FocusHooksHookID);
ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.RawInputFilterID);
ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseMoveFilterID);
ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseActivateFilterID);
ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.WindowActivateFilterID);
ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.WindowActivateAppFilterID);
ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseWheelFilterID);
ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseButtonFilterID);
//ProtoInput.SetDrawFakeCursor(player.ProtoInputInstanceHandle, false);
}
};
};