Skip to content
Beta: this is a preview of the new SplitScreen.Me. Data may be reset before launch.

Tinkertown · handler “Tinkertown”

Version 2

Release notes

Mkb protoinput and fixes.

Released
Size
2.0 KB
Downloads
11
Check
Verified
SHA-256
7451c423b92482330be8d64384cc0b858b02fd8771c29009d240a87910cee408
Download v2 (.nc)All versions

Files 1

PathSize
handler.js6.1 KB

handler.js

Plain text
Hub.Handler.Version = 2; // Released at https://hub.splitscreen.me/ on Thu Sep 09 2021 21:06:55 GMT+0000 (Coordinated Universal Time).
Hub.Handler.Id = "mTPKBhtpxEuDEPCea";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";

Game.ExecutableContext = ["Tinkertown_Data"];
Game.DirSymlinkExclusions = ["Tinkertown_Data\\Plugins\\x86_64", "Server\\TinkertownServer_Data\\Plugins\\x86_64"];
Game.FileSymlinkExclusions = ["steam_api64.dll", "steam_appid.txt"];
Game.GameName = "Tinkertown";
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = false;
Game.ExecutableName = "Tinkertown.exe";
Game.SteamID = "1276660";
Game.GUID = "Tinkertown";
Game.MaxPlayers = 3;
Game.MaxPlayersOneMonitor = 3;
Game.UseGoldberg = true;
Game.LauncherTitle = "";
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "Tinkertown";
Game.FakeFocus = true;
Game.FakeFocusInterval = 40000;
Game.SendFakeFocusMsg = true;
Game.ResetWindows = true;
Game.SetForegroundWindowElsewhere = true;
Game.Hook.DInputEnabled = false;
Game.Hook.XInputEnabled = false;
Game.Hook.XInputReroute = false;
Game.Hook.CustomDllEnabled = false;
Game.UserProfileSavePath = "AppData\\LocalLow\\Headup\\Tinkertown";
Game.Description =
  "Multiple keyboards and mice only as the game lacks native gamepad support. After all the instances have launched, resized and positioned correctly, press the END key to lock the input for all instances to have their own cursor. You need to left click each mouse to make the emulated cursors appear after locking the input. Press the END key again to unlock the input whe you finish playing. You can also use CTRL+Q to close Nucleus and all its instances when the input is unlocked. Host a multiplayer world in one instance then join in the others by using the friend code.";
Game.PauseBetweenStarts = 30;

//USS deprecated options:

Game.HookSetCursorPos = false;
Game.HookGetCursorPos = false;
Game.HookGetKeyState = false;
Game.HookGetAsyncKeyState = false;
Game.HookGetKeyboardState = false;
Game.HookFilterRawInput = false;
Game.HookFilterMouseMessages = false;
Game.HookUseLegacyInput = false;
Game.HookDontUpdateLegacyInMouseMsg = false;
Game.HookMouseVisibility = false;

Game.SendNormalMouseInput = false;
Game.SendNormalKeyboardInput = false;
Game.SendScrollWheel = false;
Game.ForwardRawKeyboardInput = false;
Game.ForwardRawMouseInput = false;
Game.HookReRegisterRawInput = false;
Game.HookReRegisterRawInputMouse = false;
Game.HookReRegisterRawInputKeyboard = false;
Game.DrawFakeMouseCursor = false;

//ProtoInput:

Game.SupportsMultipleKeyboardsAndMice = true;

Game.ProtoInput.InjectStartup = false;
Game.ProtoInput.InjectRuntime_RemoteLoadMethod = false;
Game.ProtoInput.InjectRuntime_EasyHookMethod = true;
Game.ProtoInput.InjectRuntime_EasyHookStealthMethod = false;

Game.LockInputAtStart = false;
Game.LockInputSuspendsExplorer = true;
Game.ProtoInput.FreezeExternalInputWhenInputNotLocked = true;
Game.LockInputToggleKey = 0x23;

Game.ProtoInput.RenameHandlesHook = false;
Game.ProtoInput.RenameHandles = [];
Game.ProtoInput.RenameNamedPipes = [];

Game.ProtoInput.RegisterRawInputHook = true;
Game.ProtoInput.GetRawInputDataHook = true;
Game.ProtoInput.MessageFilterHook = true;
Game.ProtoInput.GetCursorPosHook = true;
Game.ProtoInput.SetCursorPosHook = true;
Game.ProtoInput.GetKeyStateHook = true;
Game.ProtoInput.GetAsyncKeyStateHook = true;
Game.ProtoInput.GetKeyboardStateHook = true;
Game.ProtoInput.CursorVisibilityHook = true;
Game.ProtoInput.ClipCursorHook = true;
Game.ProtoInput.FocusHooks = true;
Game.ProtoInput.DrawFakeCursor = true;
Game.ProtoInput.ClipCursorHookCreatesFakeClip = true;
Game.ProtoInput.EnableToggleFakeCursorVisibilityShortcut = false;
Game.ProtoInput.DontShowCursorWhenImageUpdated = true;

Game.ProtoInput.RawInputFilter = true;
Game.ProtoInput.MouseMoveFilter = true;
Game.ProtoInput.MouseActivateFilter = true;
Game.ProtoInput.WindowActivateFilter = true;
Game.ProtoInput.WindowActvateAppFilter = true;
Game.ProtoInput.MouseWheelFilter = true;
Game.ProtoInput.MouseButtonFilter = true;
Game.ProtoInput.KeyboardButtonFilter = true;

Game.ProtoInput.SendMouseWheelMessages = true;
Game.ProtoInput.SendMouseButtonMessages = true;
Game.ProtoInput.SendMouseMovementMessages = true;
Game.ProtoInput.SendKeyboardButtonMessages = true;
Game.ProtoInput.XinputHook = false;

Game.ProtoInput.EnableFocusMessageLoop = false;
//Game.ProtoInput.FocusLoopIntervalMilliseconds = 5;
//Game.ProtoInput.FocusLoop_WM_ACTIVATE = true;
//Game.ProtoInput.FocusLoop_WM_ACTIVATEAPP = true;
//Game.ProtoInput.FocusLoop_WM_NCACTIVATE = true;
//Game.ProtoInput.FocusLoop_WM_SETFOCUS = true;
//Game.ProtoInput.FocusLoop_WM_MOUSEACTIVATE = true;
Game.ProtoInput.BlockedMessages = [0x0008, 0x02a3, 0x02a1]; // Blocks WM_KILLFOCUS, WM_MOUSEHOVER and WM_MOUSELEAVE

Game.Play = function() {
  var Args = (Context.Args = " -screen-fullscreen 0 -popupwindow " + " -screen-width " + Context.Width + " -screen-height " + Context.Height);

  Context.StartArguments = Args;

  Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\Headup\\Tinkertown", "FullscreenMode_h1345374073", 3, Nucleus.RegType.DWord);

  Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\Headup\\Tinkertown", "ResolutionHeight_h1843629172", Context.Height, Nucleus.RegType.DWord);

  Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\Headup\\Tinkertown", "ResolutionWidth_h1003235053", Context.Width, Nucleus.RegType.DWord);

  Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\Headup\\Tinkertown", "Screenmanager Fullscreen mode_h3630240806", 3, Nucleus.RegType.DWord);

  Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\Headup\\Tinkertown", "Screenmanager Resolution Height_h2627697771", Context.Height, Nucleus.RegType.DWord);

  Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\Headup\\Tinkertown", "Screenmanager Resolution Width_h182942802", Context.Width, Nucleus.RegType.DWord);

  Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\Headup\\Tinkertown", "Screenmanager Resolution Use Native_h1405027254", 0, Nucleus.RegType.DWord);
};