Umbrella Corps · handler “ResidentEvilUmbrellaCorps”
Version 1
Release notes
First Release
- Released
- Size
- 1.1 KB
- Downloads
- 34
- Check
- Verified
- SHA-256
- 3262ecf35c46106ac84f02ccabd4ca3c380af1fd34329fe880efb2c294fb60b1
Files 1
| Path | Size |
|---|---|
| handler.js | 2.3 KB |
handler.js
Plain textHub.Handler.Version = 1; // Released at https://hub.splitscreen.me/ on Thu Feb 13 2020 07:41:30 GMT+0000 (UTC).
Hub.Handler.Id = "cZGPFbc8osTnwpx8h";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
Game.DirSymlinkExclusions = ["uc_Data\\Plugins"];
Game.FileSymlinkExclusions = ["steam_api.dll", "steam_appid.txt"];
Game.GameName = "Umbrella Corps";
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SupportsKeyboard = false;
Game.ExecutableName = "uc.exe";
Game.SteamID = "390340";
Game.GUID = "Umbrella Corps";
Game.MaxPlayers = 6;
Game.MaxPlayersOneMonitor = 6;
Game.BinariesFolder = "";
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.GoldbergExperimental = true;
Game.GoldbergNoLocalSave = true;
Game.UseNucleusEnvironment = true;
Game.LauncherTitle = "";
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "UMBRELLA CORPS";
Game.Hook.DInputEnabled = false;
Game.Hook.DInputForceDisable = true;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.Hook.CustomDllEnabled = false;
Game.BlockRawInput = false;
Game.FakeFocus = true;
Game.Description =
"The game uses raw input for gamepads so you will have to use a workaround to restrict the gamepads per instance correctly, for example for 2 players after pressing play twice in Nucleus to launch turn off only the first connected gamepad, when the first instance opens it will only recognize the second gamepad then before opening the second instance turn on the first gamepad again and that second instance will only recognize that first gamepad.";
Game.SetWindowHook = true;
Game.PromptBetweenInstances = true;
Game.UserProfileSavePath = "AppData\\Roaming\\Goldberg SteamEmu Saves\\390340";
Game.PauseBetweenStarts = 40;
Game.Play = function() {
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\CAPCOM\\UMBRELLA CORPS", "Screenmanager Is Fullscreen mode_h3981298716", 0, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\CAPCOM\\UMBRELLA CORPS", "Screenmanager Resolution Height_h2627697771", Context.Height, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\CAPCOM\\UMBRELLA CORPS", "Screenmanager Resolution Width_h182942802", Context.Width, Nucleus.RegType.DWord);
};