Volcanoids · handler “Volcanoids”
Version 3 (current)
Release notes
xinput plus dlls
- Released
- Size
- 6.9 MB
- Downloads
- 175
- Check
- Verified
- SHA-256
- 3004b85ff11d6d284d493ffba5dc6c07046f765d29126dc1491ad4cdb3ddd2a3
Files 7
| Path | Size |
|---|---|
| handler.js | 7.0 KB |
| Volcanoids/steam_api64.dll | 16.2 MB |
| Volcanoids/steam_settings/configs.app.ini | 1.3 KB |
| Volcanoids/steam_settings/configs.main.ini | 6.9 KB |
| Volcanoids/steam_settings/configs.overlay.ini | 4.7 KB |
| Volcanoids/steam_settings/configs.user.ini | 1.6 KB |
| Volcanoids/steam_settings/steam_appid.txt | 6 B |
handler.js
Plain textHub.Handler.Version = 3; // Released at https://hub.splitscreen.me/ on Wed Jun 25 2025 07:39:03 GMT+0000 (Coordinated Universal Time).
Hub.Handler.Id = "EQ2y6jnFMEKpujpX3";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
Game.DirSymlinkExclusions = ["Volcanoids_Data\\Plugins\\x86_64"];
Game.FileSymlinkExclusions = ["steam_api64.dll", "xinput1_3.dll", "xinput1_4.dll"];
Game.FileSymlinkCopyInstead = ["UnityCrashHandler64.exe", "UnityPlayer.dll"];
Game.GameName = "Volcanoids";
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = false;
Game.ExecutableName = "Volcanoids.exe";
Game.SteamID = "951440";
Game.GUID = "Volcanoids";
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.UseGoldberg = false;
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "Volcanoids";
Game.FakeFocus = true;
Game.FakeFocusInterval = 5000;
Game.SendFakeFocusMsg = true;
Game.ResetWindows = true;
Game.Hook.DInputEnabled = false;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.XInputPlusDll = ["xinput1_3.dll", "xinput1_4.dll"];
Game.Hook.CustomDllEnabled = false;
Game.BlockRawInput = false;
Game.UserProfileSavePath = "AppData\\LocalLow\\Volcanoid\\Volcanoids\\Saves";
Game.Description =
"Create a public multiplayer game in one instance and join in the others. If you are using keyboards and mice press the END key on any keyboard just ONCE to lock the input and have working emulated cursors.";
Game.PromptBetweenInstances = false;
Game.PauseBetweenProcessGrab = 10;
Game.PauseBetweenStarts = 25;
//USS deprecated options:
Game.HookSetCursorPos = false;
Game.HookGetCursorPos = false;
Game.HookGetKeyState = false;
Game.HookGetAsyncKeyState = false;
Game.HookGetKeyboardState = false;
Game.HookFilterRawInput = false;
Game.HookFilterMouseMessages = false;
Game.HookUseLegacyInput = false;
Game.HookDontUpdateLegacyInMouseMsg = false;
Game.HookMouseVisibility = false;
Game.SendNormalMouseInput = false;
Game.SendNormalKeyboardInput = false;
Game.SendScrollWheel = false;
Game.ForwardRawKeyboardInput = false;
Game.ForwardRawMouseInput = false;
Game.HookReRegisterRawInput = false;
Game.HookReRegisterRawInputMouse = false;
Game.HookReRegisterRawInputKeyboard = false;
Game.DrawFakeMouseCursor = false;
//ProtoInput:
Game.SupportsMultipleKeyboardsAndMice = true;
Game.ProtoInput.InjectStartup = false;
Game.ProtoInput.InjectRuntime_RemoteLoadMethod = false;
Game.ProtoInput.InjectRuntime_EasyHookMethod = true;
Game.ProtoInput.InjectRuntime_EasyHookStealthMethod = false;
Game.LockInputAtStart = false;
Game.LockInputSuspendsExplorer = true;
Game.ProtoInput.FreezeExternalInputWhenInputNotLocked = true;
Game.LockInputToggleKey = 0x23;
Game.ProtoInput.RenameHandlesHook = false;
Game.ProtoInput.RenameHandles = [];
Game.ProtoInput.RenameNamedPipes = [];
Game.ProtoInput.RegisterRawInputHook = true;
Game.ProtoInput.GetRawInputDataHook = true;
Game.ProtoInput.MessageFilterHook = true;
Game.ProtoInput.GetCursorPosHook = true;
Game.ProtoInput.SetCursorPosHook = true;
Game.ProtoInput.GetKeyStateHook = true;
Game.ProtoInput.GetAsyncKeyStateHook = true;
Game.ProtoInput.GetKeyboardStateHook = true;
Game.ProtoInput.CursorVisibilityHook = true;
Game.ProtoInput.ClipCursorHook = true;
Game.ProtoInput.FocusHooks = true;
Game.ProtoInput.DrawFakeCursor = true;
Game.ProtoInput.ClipCursorHookCreatesFakeClip = true;
Game.ProtoInput.EnableToggleFakeCursorVisibilityShortcut = false;
Game.ProtoInput.DontShowCursorWhenImageUpdated = true;
Game.ProtoInput.RawInputFilter = true;
Game.ProtoInput.MouseMoveFilter = false;
Game.ProtoInput.MouseActivateFilter = true;
Game.ProtoInput.WindowActivateFilter = true;
Game.ProtoInput.WindowActvateAppFilter = true;
Game.ProtoInput.MouseWheelFilter = true;
Game.ProtoInput.MouseButtonFilter = true;
Game.ProtoInput.KeyboardButtonFilter = true;
Game.ProtoInput.SendMouseWheelMessages = true;
Game.ProtoInput.SendMouseButtonMessages = true;
Game.ProtoInput.SendMouseMovementMessages = true;
Game.ProtoInput.SendKeyboardButtonMessages = true;
Game.ProtoInput.XinputHook = false;
Game.ProtoInput.UseOpenXinput = false;
Game.ProtoInput.UseDinputRedirection = false;
Game.ProtoInput.DinputDeviceHook = false;
Game.ProtoInput.DinputHookAlsoHooksGetDeviceState = false;
Game.ProtoInput.MultipleProtoControllers = false;
Game.ProtoInput.EnableFocusMessageLoop = false;
//Game.ProtoInput.FocusLoopIntervalMilliseconds = 5;
//Game.ProtoInput.FocusLoop_WM_ACTIVATE = true;
//Game.ProtoInput.FocusLoop_WM_ACTIVATEAPP = true;
//Game.ProtoInput.FocusLoop_WM_NCACTIVATE = true;
//Game.ProtoInput.FocusLoop_WM_SETFOCUS = true;
//Game.ProtoInput.FocusLoop_WM_MOUSEACTIVATE = true;
Game.ProtoInput.BlockedMessages = [0x0008, 0x02a3, 0x02a1]; //Blocks WM_KILLFOCUS, WM_MOUSEHOVER and WM_MOUSELEAVE.
Game.Play = function() {
Context.StartArguments = "-screen-fullscreen 0 -popupwindow" + " -screen-width " + Context.Width + " -screen-height " + Context.Height;
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\Volcanoid\\Volcanoids", "Screenmanager Fullscreen mode_h3630240806", 3, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\Volcanoid\\Volcanoids", "Screenmanager Resolution Height_h2627697771", Context.Height, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\Volcanoid\\Volcanoids", "Screenmanager Resolution Width_h182942802", Context.Width, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\Volcanoid\\Volcanoids", "Screenmanager Resolution Use Native_h1405027254", 0, Nucleus.RegType.DWord);
var dllPath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\UnityPlayer.dll";
var searchPattern = "57 00 69 00 6E 00 64 00 6F 00 77 00 73 00 2E 00 47 00 61 00 6D 00 69 00 6E 00 67 00 2E 00 49 00 6E 00 70 00 75 00 74 00 2E 00 47 00 61 00 6D 00 65 00 70 00 61 00 64";
var patchPattern = "00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00";
Context.PatchFileFindPattern(dllPath, dllPath, searchPattern, patchPattern, true);
var SW = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\Volcanoids_Data\\Plugins\\x86_64";
var filePath = SW + "\\steam_settings\\mods";
System.IO.Directory.CreateDirectory(filePath);
Context.CopyFolder(Context.ScriptFolder + "\\steam_settings", SW + "\\steam_settings");
var savePath = (Context.SavePath = SW + "\\steam_api64.dll");
var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "steam_api64.dll");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = SW + "\\steam_settings\\configs.user.ini";
Context.ModifySaveFile(savePath, savePath, Nucleus.SaveType.INI, [
new Nucleus.IniSaveInfo("user::general", "account_name", Context.Nickname),
new Nucleus.IniSaveInfo("user::general", "account_steamid", Context.PlayerSteamID),
new Nucleus.IniSaveInfo("user::general", "language", Context.SteamLang)
]);
};