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Beta: this is a preview of the new SplitScreen.Me. Data may be reset before launch.

Split-screen on PC

We Need to Go Deeper

Up to 4 players on one PC, with controllers, keyboard and mouse or several keyboards and mice.

4Verified handler

Handler “WNTGD” by Talos91, version 5

What works

With Nucleus Co-op, up to 4 players can play We Need to Go Deeper together on one PC, each in their own part of the screen, with controllers, keyboard and mouse or several keyboards and mice. The free community handler “WNTGD” by Talos91 does the setup and was checked by hub moderators: version 5, updated . We Need to Go Deeper is a simulation, strategy and adventure game from 2017.

  • Players4
  • ControllersSupported
  • Keyboard and mouseSupported
  • Several keyboards and miceOne per player
  • Hub moderatorsVerified

How to play We Need to Go Deeper split screen on PC

  1. Get Nucleus Co-op

    Download Nucleus Co-op, free for Windows 10 and 11, and unzip it into its own folder, for example C:\NucleusCo-op. There is no installer.

    Keep it out of Program Files, your user folder and OneDrive.

    Download Nucleus Co-op

  2. Install the We Need to Go Deeper handler

    In Nucleus Co-op, search the Hub for We Need to Go Deeper and install its handler, or download the handler file from this page and drop it on the Nucleus window. Then show Nucleus where We Need to Go Deeper is installed.

    Download the handler file (.nc)

  3. Take a seat

    Each player presses a button on their own controller to join and takes a spot on the screen. Pick a layout that fits your players.

    Playing with several keyboards and mice? Press End once everything is in place to give each window its own cursor.

  4. Launch and connect

    Press Launch: Nucleus opens one copy of We Need to Go Deeper per player and lays the windows out on your screen. Then link them in game, usually one player hosts a LAN or online session and the others join it. The handler notes say how.

What you need

  • A Windows 10 or 11 PC

    Nucleus Co-op runs on Windows only. System requirements

  • We Need to Go Deeper for Windows

    Installed on that PC. Nucleus starts every player's window from that one install.

  • Nucleus Co-op, free

    With .NET Framework 4.7.2 or later and the Visual C++ 2015–2022 runtimes (x86 and x64). Download

  • Something to play with

    One controller per player, or one keyboard and mouse per player. Controllers · Keyboards and mice

  • A PC that can run 4 copies

    Each player runs their own copy of We Need to Go Deeper, so the PC carries several times the usual load. Lower the graphics settings if it struggles. Performance tips

  • A multiplayer mode

    Nucleus links the windows through the game's own LAN or online mode; the handler takes care of it.

Handler notes

Guide

  • Split-screen setup.

  • IMPORTANT: On first run select the correct custom resolution in the game options-video options and click save in each instance otherwise they will resize again on their own after you click play in the game (if you have a 1920x1080 monitor for example select 1920x540 res in all for horizontal split-screen or 960x1080 for vertical). You need to create custom resolutions in your AMD/Nvidia/Intel panel (for example: 960x540, 1920x540 etc.) before running the game via Nucleus so the game can see and use them, set the correct custom res in-game for the instances to resize correctly and for the mice to work correctly.

  • If your graphics panel does not support adding custom resolutions use the app Custom Resolution Utility.

  • Select the We Need To Go Deeper process in the Nucleus process picker window after you set the correct custom resolution in an instance, click refresh if you do not see the game process.

  • Only working with one gamepad as the first player/instance (because the game has very poor controller support and uses Unity horrible default input for controllers instead of xinput, connect only one gamepad) and multiple keyboards and mice. The game also does not have gamepad support in menus only during gameplay.

  • If you use keyboards and mice after all the instances have launched, resized and positioned correctly, press the END key to lock the input for all instances to have their own cursor. You need to left click each mouse to make the emulated cursors appear after locking the input. Press the END key again to unlock the input when you finish playing. You can also use CTRL+Q to close Nucleus and all its instances when the input is unlocked.

  • Create a LAN or Online game in the first instance and join in the others, LAN has a max 2 players cap in the same PC. Make sure players do not use the customization option at the same time or one player model will be invisible.

Ultra wide and custom resolutions fix by Lyall: https://github.com/Lyall/WeNeedToGoDeeperFix

About We Need to Go Deeper

We Need to Go Deeper is a 2-4-player cooperative submarine rogue-like set in a Jules Verne-inspired undersea universe. In the game, you and your crew must embark on many voyages into a mysterious undersea trench known as The Living Infinite.

Summary from IGDB

We Need to Go Deeper screenshots

  • We Need to Go Deeper screenshot 1
  • We Need to Go Deeper screenshot 2
  • We Need to Go Deeper screenshot 3
  • We Need to Go Deeper screenshot 4
  • We Need to Go Deeper screenshot 5

Version history

  1. v5Current

    uw fix updated to latest

    VerifiedDownload (613 KB)
  2. v4

    fix update with xp gain fix

    VerifiedDownload (613 KB)
  3. v3

    ultra wide fix

    VerifiedDownload (611 KB)
  4. v2

    typos fix

    VerifiedDownload (2.9 KB)

All 5 versions, with files and scripts

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