Skip to content
Beta: this is a preview of the new SplitScreen.Me. Data may be reset before launch.

100% Orange Juice · handler “100% Orange Juice”

Version 1

Release notes

First release

Released
Size
1.3 KB
Downloads
529
Check
Verified
SHA-256
e11c0826b64be5f16cd329dcce0091ab00af75b0c975e98a21249b2b1cf1b4eb
Download v1 (.nc)All versions

Files 1

PathSize
handler.js2.7 KB

handler.js

Plain text
Hub.Handler.Version = 1; // Released at https://hub.splitscreen.me/ on Tue May 12 2020 02:50:05 GMT+0000 (UTC).
Hub.Handler.Id = "EBgma2F8r4TpumJNA";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";

Game.KillMutex = ["Luna"];
Game.FileSymlinkExclusions = ["steam_api.dll", "steam_appid.txt", "config.dat", "user.dat"];
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.ExecutableName = "100orange.exe";
Game.SteamID = "282800";
Game.GUID = "100 Orange Juice";
Game.GameName = "100% Orange Juice";
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.BinariesFolder = "";
Game.LauncherTitle = "splashscreen";
Game.HideTaskbar = false;
Game.StartArguments = "";
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "100% Orange Juice";
Game.HasDynamicWindowTitle = true;
Game.Hook.DInputEnabled = false;
Game.Hook.DInputForceDisable = false;
Game.Hook.XInputEnabled = false;
Game.Hook.XInputReroute = false;
Game.Hook.CustomDllEnabled = false;
Game.FakeFocus = true;
Game.KeepSymLinkOnExit = true;
Game.ResetWindows = true;
Game.Description =
  "When the game launcher opens quickly set windowed mode, the custom resolution you want and press play. Press the END key to unlock the input when you finish playing. You can also use CTR+Q to close Nucleus and all its instances. You need at least one DLC or the game will throw an error when creating a lobby. Each instance savedata is inside the Nucleus instances folders in content.";
Game.PauseBetweenStarts = 30;
Game.PauseBetweenProcessGrab = 5;

Game.SupportsMultipleKeyboardsAndMice = true;

Game.HookSetCursorPos = true;
Game.HookGetCursorPos = true;
Game.HookGetKeyState = true;
Game.HookGetAsyncKeyState = false;
Game.HookGetKeyboardState = false;
Game.HookFilterRawInput = false;
Game.HookFilterMouseMessages = true;
Game.HookUseLegacyInput = false;
Game.HookDontUpdateLegacyInMouseMsg = false;
Game.HookMouseVisibility = false;

Game.SendNormalMouseInput = true;
Game.SendNormalKeyboardInput = true;
Game.SendScrollWheel = true;
Game.ForwardRawKeyboardInput = false;
Game.ForwardRawMouseInput = false;
Game.DrawFakeMouseCursor = false;
Game.LockInputAtStart = true;
Game.LockInputToggleKey = 0x23;

Game.Play = function() {
  /*     var filePath = Context.filePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steam_settings";
	System.IO.Directory.CreateDirectory(filePath);

        var dlc = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steam_settings\\DLC.txt";
        var lines = [
        ];

        Context.WriteTextFile(dlc, lines);  */
};