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Beta: this is a preview of the new SplitScreen.Me. Data may be reset before launch.

7 Days to Die · handler “7 Days to Die”

Version 1

Release notes

First Release

Released
Size
1.3 KB
Downloads
68
Check
Unverified
SHA-256
87537e6ccd351353470689b2949fa1ffd3cd893f1b9a6de8c198e9ba1f9f438a
Download v1 (.nc)All versions

Files 1

PathSize
handler.js2.9 KB

handler.js

Plain text
Hub.Handler.Version = 1; // Released at https://hub.splitscreen.me/ on Mon Mar 09 2020 05:43:17 GMT+0000 (UTC).
Hub.Handler.Id = "RkbcpmL5dNbrDcfjL";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";

Game.DirSymlinkExclusions = ["7DaysToDie_Data\\Plugins"];
Game.FileSymlinkExclusions = ["steam_api64.dll", "steam_appid.txt"];
Game.GameName = "7 Days to Die";
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SupportsKeyboard = false;
Game.ExecutableName = "7daystodie.exe";
Game.SteamID = "251570";
Game.GUID = "7 Days to Die";
Game.HideTaskbar = true;
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.BinariesFolder = "";
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.LauncherTitle = "";
Game.SupportsPositioning = true;
Game.Hook.ForceFocus = true;
Game.ForceFinishOnPlay = true;
Game.Hook.ForceFocusWindowName = "7 Days To Die";
Game.Hook.DInputEnabled = true;
Game.Hook.DInputForceDisable = false;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.Hook.CustomDllEnabled = false;
(Game.XInputPlusDll = ["xinput1_3.dll"]), ["xinput9_1_0.dll"];
Game.PauseBetweenStarts = 30;
Game.FakeFocus = true;
Game.HookFocus = true;
Game.PromptBetweenInstances = true;
Game.SetForegroundWindowElsewhere = true;
Game.Description =
  "Join in the server before start the next instance. You can use the mouse in the main menu. Sometimes, you need a second try for join in the server (if the main menu background change with screenshots, you are good). ";

Game.SupportsMultipleKeyboardsAndMice = false;

Game.HookSetCursorPos = true;
Game.HookGetCursorPos = true;
Game.HookGetKeyState = true;
Game.HookGetAsyncKeyState = true;
Game.HookGetKeyboardState = true;
Game.HookFilterRawInput = false;
Game.HookFilterMouseMessages = false;
Game.HookUseLegacyInput = false;
Game.HookDontUpdateLegacyInMouseMsg = false;
Game.HookMouseVisibility = true;

Game.SendNormalMouseInput = true;
Game.SendNormalKeyboardInput = true;
Game.SendScrollWheel = true;
Game.ForwardRawKeyboardInput = false;
Game.ForwardRawMouseInput = false;
Game.DrawFakeMouseCursor = true;
Game.LockInputAtStart = false;
Game.LockInputToggleKey = 0x23;

Game.Play = function() {
  Game.StartArguments = "-popupwindow";

  Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\The Fun Pimps\\7 Days To Die", "Fullscreen_h2248877754", 0, Nucleus.RegType.DWord);

  Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\The Fun Pimps\\7 Days To Die", "Screenmanager Resolution Height_h2627697771", Context.Height, Nucleus.RegType.DWord);

  Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\The Fun Pimps\\7 Days To Die", "Screenmanager Resolution Width_h182942802", Context.Width, Nucleus.RegType.DWord);

  Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\The Fun Pimps\\7 Days To Die", "currentresolutuion_h2338577015", Context.Width + "x" + Context.Height, Nucleus.RegType.Binary);
};