7 Days to Die · handler “7 Days to Die”
Version 2
Release notes
no dinput
- Released
- Size
- 1.3 KB
- Downloads
- 31
- Check
- Unverified
- SHA-256
- cf5d5c8a8c7b4bdf7e2ae3df4f938292889c59dcbe3a6bc7387f194c455293da
Files 1
| Path | Size |
|---|---|
| handler.js | 2.9 KB |
handler.js
Plain textHub.Handler.Version = 2; // Released at https://hub.splitscreen.me/ on Tue Mar 17 2020 18:28:22 GMT+0000 (UTC).
Hub.Handler.Id = "RkbcpmL5dNbrDcfjL";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
Game.DirSymlinkExclusions = ["7DaysToDie_Data\\Plugins"];
Game.FileSymlinkExclusions = ["steam_api64.dll", "steam_appid.txt"];
Game.GameName = "7 Days to Die";
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SupportsKeyboard = false;
Game.ExecutableName = "7daystodie.exe";
Game.SteamID = "251570";
Game.GUID = "7 Days to Die";
Game.HideTaskbar = true;
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.BinariesFolder = "";
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.LauncherTitle = "";
Game.SupportsPositioning = true;
Game.Hook.ForceFocus = true;
Game.ForceFinishOnPlay = true;
Game.Hook.ForceFocusWindowName = "7 Days To Die";
Game.Hook.DInputEnabled = false;
Game.Hook.DInputForceDisable = false;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.Hook.CustomDllEnabled = false;
(Game.XInputPlusDll = ["xinput1_3.dll"]), ["xinput9_1_0.dll"];
Game.PauseBetweenStarts = 30;
Game.FakeFocus = true;
Game.HookFocus = true;
Game.PromptBetweenInstances = true;
Game.SetForegroundWindowElsewhere = true;
Game.Description =
"Join in the server before start the next instance. You can use the mouse in the main menu. Sometimes, you need a second try for join in the server (if the main menu background change with screenshots, you are good). ";
Game.SupportsMultipleKeyboardsAndMice = false;
Game.HookSetCursorPos = true;
Game.HookGetCursorPos = true;
Game.HookGetKeyState = true;
Game.HookGetAsyncKeyState = true;
Game.HookGetKeyboardState = true;
Game.HookFilterRawInput = false;
Game.HookFilterMouseMessages = false;
Game.HookUseLegacyInput = false;
Game.HookDontUpdateLegacyInMouseMsg = false;
Game.HookMouseVisibility = true;
Game.SendNormalMouseInput = true;
Game.SendNormalKeyboardInput = true;
Game.SendScrollWheel = true;
Game.ForwardRawKeyboardInput = false;
Game.ForwardRawMouseInput = false;
Game.DrawFakeMouseCursor = true;
Game.LockInputAtStart = false;
Game.LockInputToggleKey = 0x23;
Game.Play = function() {
Game.StartArguments = "-popupwindow";
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\The Fun Pimps\\7 Days To Die", "Fullscreen_h2248877754", 0, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\The Fun Pimps\\7 Days To Die", "Screenmanager Resolution Height_h2627697771", Context.Height, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\The Fun Pimps\\7 Days To Die", "Screenmanager Resolution Width_h182942802", Context.Width, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\The Fun Pimps\\7 Days To Die", "currentresolutuion_h2338577015", Context.Width + "x" + Context.Height, Nucleus.RegType.Binary);
};