Dark Souls III · handler “Dark Souls 3 Seamless Co-op”
Version 7
Release notes
Updated for seamless coop, new guide.
- Released
- Size
- 14.0 MB
- Downloads
- 646
- Check
- Verified
- SHA-256
- e9994d99b234213f524d8ac382f4f2efd972a141d61d0d514741debeeda23c35
Files 12
| Path | Size |
|---|---|
| DarkSouls3/ColdClientLoader.ini | 2.2 KB |
| DarkSouls3/dlllist.txt | 13 B |
| DarkSouls3/steamclient.dll | 14.4 MB |
| DarkSouls3/steamclient64.dll | 16.0 MB |
| DarkSouls3/steamclient_loader_x64.exe | 323 KB |
| DarkSouls3/steam_settings/configs.app.ini | 1.2 KB |
| DarkSouls3/steam_settings/configs.main.ini | 6.9 KB |
| DarkSouls3/steam_settings/configs.overlay.ini | 4.7 KB |
| DarkSouls3/steam_settings/configs.user.ini | 1.6 KB |
| DarkSouls3/StubDRM64.dll | 101 KB |
| DarkSouls3/winmm.dll | 512 KB |
| handler.js | 8.1 KB |
handler.js
Plain textHub.Handler.Version = 7; // Released at https://hub.splitscreen.me/ on Sun Mar 09 2025 08:36:49 GMT+0000 (Coordinated Universal Time).
Hub.Handler.Id = "8ToryPKXFmff7D8h7";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
var answers1 = ["Yes", "No"];
Game.AddOption(
"Custom resolutions fix?",
"Matches resolution to window size to fix stretching in split-screen, lower your monitor scale % or set it to 100% if it is not working for you.",
"Pillar",
answers1
);
Game.ExecutableContext = ["binkw64.dll"];
Game.KillMutex = ["DarkSoulsIIIMutex"];
Game.DirExclusions = ["settings", "steam_settings"];
Game.DirSymlinkExclusions = ["Game", "SeamlessCoop\\crashdumps\\attachments", "SeamlessCoop\\crashdumps\\reports", "SeamlessCoop\\crashpad", "SeamlessCoop\\locale", "dllMods"];
Game.FileSymlinkExclusions = [
"steam_appid.txt",
"steam_interfaces.txt",
"steamclient64.dll",
"steamclient.dll",
"steamclient_loader_x64.exe",
"dxgi.dll",
"StubDRM64.dll",
"winmm.dll",
"dlllist.txt",
"metadata",
"settings.dat",
"xinput1_3.dll"
];
Game.FileSymlinkCopyInstead = [
"steam_api64.dll",
"binkw64.dll",
"fmod_event64.dll",
"fmodex64.dll",
"ds3sc_launcher.exe",
"ds3sc.dll",
"ds3sc_settings.ini",
"english.json",
"crashpad_handler.exe",
"PaintedWorlds.dll",
"dinput8.dll",
"discord_game_sdk.dll",
"lazyLoad.ini",
"SoulsUnsqueezed.ini",
"dxgi.ini"
];
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.ExecutableName = "DarkSoulsIII.exe";
Game.SteamID = "374320";
Game.GUID = "DARK SOULS III";
Game.GameName = "DARK SOULS III";
Game.LauncherExe = "steamclient_loader_x64.exe";
Game.LauncherExeIgnoreFileCheck = true;
Game.MaxPlayers = 6;
Game.MaxPlayersOneMonitor = 6;
Game.IgnoreWindowBorderCheck = true;
Game.SetTopMostAtEnd = false;
Game.Hook.ForceFocus = false;
Game.Hook.ForceFocusWindowName = "DARK SOULS III";
Game.HookFocus = true;
Game.Hook.DInputEnabled = false;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.XInputPlusDll = ["xinput1_3.dll"];
Game.Hook.CustomDllEnabled = false;
Game.UserProfileSavePath = "AppData\\Roaming\\DarkSoulsIII";
Game.Description =
"IMPORTANT: Close Steam completely before running this. Requires the latest Seamless Co-op mod to be installed correctly in your main latest clean game files: https://www.nexusmods.com/darksouls3/mods/1895. To connect the instances rest at a bonfire to get the co-op items then use the crystalline pendant to host in one instance and use the stone pendant in the other instances to join.";
Game.KeepSymLinkOnExit = false;
Game.PromptBetweenInstances = false;
Game.PauseBetweenContextAndLaunch = 5;
Game.PauseBetweenProcessGrab = 8;
Game.PauseBetweenStarts = 30;
Game.Play = function() {
Context.CopyFolder(Context.ScriptFolder + "\\steam_settings", Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steam_settings");
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steamclient_loader_x64.exe");
var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "steamclient_loader_x64.exe");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steamclient.dll");
var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "steamclient.dll");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steamclient64.dll");
var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "steamclient64.dll");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\ColdClientLoader.ini");
var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "ColdClientLoader.ini");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\StubDRM64.dll");
var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "StubDRM64.dll");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\winmm.dll");
var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "winmm.dll");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\dlllist.txt");
var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "dlllist.txt");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var interfaces = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steam_settings\\steam_interfaces.txt";
var lines = [
"SteamClient012",
"SteamGameServer011",
"SteamGameServerStats001",
"SteamUser016",
"SteamFriends013",
"SteamUtils005",
"SteamMatchMaking009",
"SteamMatchMakingServers002",
"STEAMUSERSTATS_INTERFACE_VERSION011",
"STEAMAPPS_INTERFACE_VERSION005",
"SteamNetworking005",
"STEAMREMOTESTORAGE_INTERFACE_VERSION010",
"STEAMSCREENSHOTS_INTERFACE_VERSION002",
"STEAMHTTP_INTERFACE_VERSION002",
"STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001"
];
Context.WriteTextFile(interfaces, lines);
var savePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steam_settings\\configs.user.ini";
Context.ModifySaveFile(savePath, savePath, Nucleus.SaveType.INI, [
new Nucleus.IniSaveInfo("user::general", "account_name", Context.Nickname),
new Nucleus.IniSaveInfo("user::general", "account_steamid", Context.PlayerSteamID),
new Nucleus.IniSaveInfo("user::general", "language", Context.SteamLang)
]);
var xml = Context.NucleusUserRoot + "\\AppData\\Roaming\\DarkSoulsIII\\GraphicsConfig.xml";
if (System.IO.File.Exists(xml)) {
System.IO.File.SetAttributes(xml, System.IO.File.GetAttributes(xml) & ~System.IO.FileAttributes.ReadOnly);
}
Game.OnFinishedSetup = function() {
Context.KillProcessesMatchingWindowName("Cold Client Loader (waiting)");
};
var pillar = Context.Options["Pillar"];
if (pillar == "Yes") {
Context.PatchFileFindPattern(
System.IO.Path.Combine(Context.GetFolder(Nucleus.Folder.InstancedGameFolder), "DarkSoulsIII.exe"),
System.IO.Path.Combine(Context.GetFolder(Nucleus.Folder.InstancedGameFolder), "DarkSoulsIII.exe"),
"03 00 00 80 07",
Context.Width,
4,
true
);
Context.PatchFileFindPattern(
System.IO.Path.Combine(Context.GetFolder(Nucleus.Folder.InstancedGameFolder), "DarkSoulsIII.exe"),
System.IO.Path.Combine(Context.GetFolder(Nucleus.Folder.InstancedGameFolder), "DarkSoulsIII.exe"),
"38 04 00 00 00 08",
Context.Height,
1,
true
);
var path = Context.NucleusUserRoot + "\\AppData\\Roaming\\DarkSoulsIII\\GraphicsConfig.xml";
Context.ChangeXmlNodeInnerTextValue(path, "//ScreenMode", "WINDOW");
//Context.ChangeXmlNodeInnerTextValue(path, "//Resolution-WindowScreenWidth", "1920");
//Context.ChangeXmlNodeInnerTextValue(path, "//Resolution-WindowScreenHeight", "1080");
Context.ChangeXmlNodeInnerTextValue(path, "//Resolution-WindowScreenWidth", Context.Width);
Context.ChangeXmlNodeInnerTextValue(path, "//Resolution-WindowScreenHeight", Context.Height);
}
if (pillar == "No") {
if (Player.Owner.IsFullscreen()) {
var path = Context.NucleusUserRoot + "\\AppData\\Roaming\\DarkSoulsIII\\GraphicsConfig.xml";
Context.ChangeXmlNodeInnerTextValue(path, "//ScreenMode", "WINDOW");
Context.ChangeXmlNodeInnerTextValue(path, "//Resolution-WindowScreenWidth", Context.Width);
Context.ChangeXmlNodeInnerTextValue(path, "//Resolution-WindowScreenHeight", Context.Height);
} else {
var path = Context.NucleusUserRoot + "\\AppData\\Roaming\\DarkSoulsIII\\GraphicsConfig.xml";
Context.ChangeXmlNodeInnerTextValue(path, "//ScreenMode", "WINDOW");
}
}
};