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Dark Souls III · handler “Dark Souls 3 Seamless Co-op”

Version 9

Release notes

Fix for av tripping by solewalker.

Released
Size
14.0 MB
Downloads
2,415
Check
Verified
SHA-256
213404796c8f72813b61560ae584735a5c24bcc9a2f5fdb4aa30c512734e56dd
Download v9 (.nc)All versions

Files 12

PathSize
DarkSouls3/ColdClientLoader.ini2.2 KB
DarkSouls3/dlllist.txt13 B
DarkSouls3/steamclient.dll14.4 MB
DarkSouls3/steamclient64.dll16.0 MB
DarkSouls3/steamclient_loader_x64.exe337 KB
DarkSouls3/steam_settings/configs.app.ini1.2 KB
DarkSouls3/steam_settings/configs.main.ini6.9 KB
DarkSouls3/steam_settings/configs.overlay.ini4.7 KB
DarkSouls3/steam_settings/configs.user.ini1.6 KB
DarkSouls3/StubDRM64.dll101 KB
DarkSouls3/winmm.dll512 KB
handler.js17 KB

handler.js

Plain text
Hub.Handler.Version = 9; // Released at https://hub.splitscreen.me/ on Wed Jun 04 2025 19:56:29 GMT+0000 (Coordinated Universal Time).
Hub.Handler.Id = "8ToryPKXFmff7D8h7";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";

var answers1 = ["Yes", "No"];
var answers2 = ["No", "Yes"];
var answers3 = ["No", "Yes"];
Game.AddOption(
  "Custom resolutions fix?",
  "Matches resolution to window size to fix stretching in split-screen, lower your monitor scale % or set it to 100% if it is not working for you.",
  "Fix",
  answers1
);
Game.AddOption(
  "Disable Proto Input hooks?",
  "Fully disables keyboards/mice support. ONLY select yes if you want to improve performance by very little and are using only gamepads.",
  "Hooks",
  answers2
);
Game.AddOption("Launch fix?", "ONLY try if the instances are not opening with the default option.", "Stubb", answers3);

Game.ExecutableContext = ["binkw64.dll"];
Game.KillMutex = ["DarkSoulsIIIMutex"];
Game.DirExclusions = ["settings", "steam_settings"];
Game.DirSymlinkExclusions = ["Game", "SeamlessCoop\\crashdumps\\attachments", "SeamlessCoop\\crashdumps\\reports", "SeamlessCoop\\crashpad", "SeamlessCoop\\locale", "dllMods"];
Game.FileSymlinkExclusions = [
  "steam_appid.txt",
  "steam_interfaces.txt",
  "steamclient64.dll",
  "steamclient.dll",
  "steamclient_loader_x64.exe",
  "dxgi.dll",
  "StubDRM64.dll",
  "winmm.dll",
  "dlllist.txt",
  "metadata",
  "settings.dat",
  "xinput1_3.dll"
];
Game.FileSymlinkCopyInstead = [
  "steam_api64.dll",
  "binkw64.dll",
  "fmod_event64.dll",
  "fmodex64.dll",
  "ds3sc_launcher.exe",
  "ds3sc.dll",
  "ds3sc_settings.ini",
  "english.json",
  "crashpad_handler.exe",
  "PaintedWorlds.dll",
  "dinput8.dll",
  "discord_game_sdk.dll",
  "lazyLoad.ini",
  "SoulsUnsqueezed.ini",
  "dxgi.ini"
];
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.ExecutableName = "DarkSoulsIII.exe";
Game.SteamID = "374320";
Game.GUID = "DARK SOULS III";
Game.GameName = "DARK SOULS III";
Game.LauncherExe = "steamclient_loader_x64.exe";
Game.LauncherExeIgnoreFileCheck = true;
Game.MaxPlayers = 6;
Game.MaxPlayersOneMonitor = 6;
Game.IgnoreWindowBorderCheck = true;
Game.Hook.ForceFocus = false;
Game.Hook.ForceFocusWindowName = "DARK SOULS III";
Game.HookFocus = true;
Game.Hook.DInputEnabled = false;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.XInputPlusDll = ["xinput1_3.dll"];
Game.Hook.CustomDllEnabled = false;
Game.UserProfileSavePath = "AppData\\Roaming\\DarkSoulsIII";
Game.Description =
  "IMPORTANT: Close Steam completely before running this. Requires the latest Seamless Co-op mod to be installed correctly in your main latest clean game files: https://www.nexusmods.com/darksouls3/mods/1895. To connect the instances rest at a bonfire to get the co-op items then use the crystalline pendant to host in one instance and use the stone pendant in the other instances to join. If you use keyboards/mice after all the instances have launched, resized and positioned correctly, press the END key once to lock the input for all instances to have their own cursor, you need to left click each mouse to make the emulated cursors appear after locking the input. Press the END key again to unlock the input when you finish playing.";
Game.KeepSymLinkOnExit = false;
Game.PromptBetweenInstances = false;
Game.PauseBetweenContextAndLaunch = 5;
Game.PauseBetweenProcessGrab = 10;
Game.PauseBetweenStarts = 30;

//USS deprecated options:

Game.HookSetCursorPos = false;
Game.HookGetCursorPos = false;
Game.HookGetKeyState = false;
Game.HookGetAsyncKeyState = false;
Game.HookGetKeyboardState = false;
Game.HookFilterRawInput = false;
Game.HookFilterMouseMessages = false;
Game.HookUseLegacyInput = false;
Game.HookDontUpdateLegacyInMouseMsg = false;
Game.HookMouseVisibility = false;

Game.SendNormalMouseInput = false;
Game.SendNormalKeyboardInput = false;
Game.SendScrollWheel = false;
Game.ForwardRawKeyboardInput = false;
Game.ForwardRawMouseInput = false;
Game.HookReRegisterRawInput = false;
Game.HookReRegisterRawInputMouse = false;
Game.HookReRegisterRawInputKeyboard = false;
Game.DrawFakeMouseCursor = false;

//ProtoInput:

Game.SupportsMultipleKeyboardsAndMice = true;

Game.ProtoInput.InjectStartup = false;
Game.ProtoInput.InjectRuntime_RemoteLoadMethod = false;
Game.ProtoInput.InjectRuntime_EasyHookMethod = true;
Game.ProtoInput.InjectRuntime_EasyHookStealthMethod = false;

Game.LockInputAtStart = false;
Game.LockInputSuspendsExplorer = true;
Game.ProtoInput.FreezeExternalInputWhenInputNotLocked = false;
Game.LockInputToggleKey = 0x23;

Game.ProtoInput.RenameHandlesHook = false;
Game.ProtoInput.RenameHandles = [];
Game.ProtoInput.RenameNamedPipes = [];

Game.ProtoInput.RegisterRawInputHook = true;
Game.ProtoInput.GetRawInputDataHook = true;
Game.ProtoInput.MessageFilterHook = true;
Game.ProtoInput.GetCursorPosHook = false;
Game.ProtoInput.SetCursorPosHook = false;
Game.ProtoInput.GetKeyStateHook = false;
Game.ProtoInput.GetAsyncKeyStateHook = false;
Game.ProtoInput.GetKeyboardStateHook = false;
Game.ProtoInput.CursorVisibilityHook = false;
Game.ProtoInput.ClipCursorHook = true;
Game.ProtoInput.FocusHooks = false;
Game.ProtoInput.DrawFakeCursor = false;
Game.ProtoInput.ClipCursorHookCreatesFakeClip = true;
Game.ProtoInput.EnableToggleFakeCursorVisibilityShortcut = false;
Game.ProtoInput.DontShowCursorWhenImageUpdated = true;

Game.ProtoInput.RawInputFilter = false;
Game.ProtoInput.MouseMoveFilter = false;
Game.ProtoInput.MouseActivateFilter = false;
Game.ProtoInput.WindowActivateFilter = false;
Game.ProtoInput.WindowActvateAppFilter = false;
Game.ProtoInput.MouseWheelFilter = false;
Game.ProtoInput.MouseButtonFilter = false;
Game.ProtoInput.KeyboardButtonFilter = false;

Game.ProtoInput.SendMouseWheelMessages = true;
Game.ProtoInput.SendMouseButtonMessages = true;
Game.ProtoInput.SendMouseMovementMessages = true;
Game.ProtoInput.SendKeyboardButtonMessages = true;
Game.ProtoInput.XinputHook = false;
Game.ProtoInput.UseOpenXinput = false;
Game.ProtoInput.UseDinputRedirection = false;
Game.ProtoInput.DinputDeviceHook = false;
Game.ProtoInput.DinputHookAlsoHooksGetDeviceState = false;

Game.ProtoInput.EnableFocusMessageLoop = false;
//Game.ProtoInput.FocusLoopIntervalMilliseconds = 40000;
//Game.ProtoInput.FocusLoop_WM_ACTIVATE = true;
//Game.ProtoInput.FocusLoop_WM_ACTIVATEAPP = true;
//Game.ProtoInput.FocusLoop_WM_NCACTIVATE = true;
//Game.ProtoInput.FocusLoop_WM_SETFOCUS = true;
//Game.ProtoInput.FocusLoop_WM_MOUSEACTIVATE = true;
Game.ProtoInput.BlockedMessages = [0x0008]; //Blocks WM_KILLFOCUS.

Game.Play = function() {
  Context.CopyFolder(Context.ScriptFolder + "\\steam_settings", Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steam_settings");

  var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steamclient_loader_x64.exe");
  var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "steamclient_loader_x64.exe");
  System.IO.File.Copy(savePkgOrigin, savePath, true);

  var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steamclient.dll");
  var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "steamclient.dll");
  System.IO.File.Copy(savePkgOrigin, savePath, true);

  var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steamclient64.dll");
  var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "steamclient64.dll");
  System.IO.File.Copy(savePkgOrigin, savePath, true);

  var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\ColdClientLoader.ini");
  var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "ColdClientLoader.ini");
  System.IO.File.Copy(savePkgOrigin, savePath, true);

  var interfaces = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steam_settings\\steam_interfaces.txt";
  var lines = [
    "SteamClient012",
    "SteamGameServer011",
    "SteamGameServerStats001",
    "SteamUser016",
    "SteamFriends013",
    "SteamUtils005",
    "SteamMatchMaking009",
    "SteamMatchMakingServers002",
    "STEAMUSERSTATS_INTERFACE_VERSION011",
    "STEAMAPPS_INTERFACE_VERSION005",
    "SteamNetworking005",
    "STEAMREMOTESTORAGE_INTERFACE_VERSION010",
    "STEAMSCREENSHOTS_INTERFACE_VERSION002",
    "STEAMHTTP_INTERFACE_VERSION002",
    "STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001"
  ];
  Context.WriteTextFile(interfaces, lines);

  var savePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steam_settings\\configs.user.ini";
  Context.ModifySaveFile(savePath, savePath, Nucleus.SaveType.INI, [
    new Nucleus.IniSaveInfo("user::general", "account_name", Context.Nickname),
    new Nucleus.IniSaveInfo("user::general", "account_steamid", Context.PlayerSteamID),
    new Nucleus.IniSaveInfo("user::general", "language", Context.SteamLang)
  ]);

  var xml = Context.NucleusUserRoot + "\\AppData\\Roaming\\DarkSoulsIII\\GraphicsConfig.xml";

  if (System.IO.File.Exists(xml)) {
    System.IO.File.SetAttributes(xml, System.IO.File.GetAttributes(xml) & ~System.IO.FileAttributes.ReadOnly);
  }

  /*Game.OnFinishedSetup = function(){

    Context.KillProcessesMatchingWindowName("Cold Client Loader (waiting)");
    }*/

  var fix = Context.Options["Fix"];
  var hooks = Context.Options["Hooks"];
  var stubb = Context.Options["Stubb"];

  if (stubb == "Yes") {
    var Bat = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steamless.bat";
    var lines = [
      '"' + Context.NucleusFolder + '\\utils\\Steamless\\Steamless.CLI.exe" --quiet --keepbind ' + '"' + Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + '\\DarkSoulsIII.exe"',
      'move /y "DarkSoulsIII.exe.unpacked.exe" "DarkSoulsIII.exe"'
    ];
    Context.WriteTextFile(Bat, lines);

    Context.RunAdditionalFiles(["all|" + Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steamless.bat"], false, 1);

    Context.Wait(8000);
  }

  if (stubb == "No") {
    var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\StubDRM64.dll");
    var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "StubDRM64.dll");
    System.IO.File.Copy(savePkgOrigin, savePath, true);

    var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\winmm.dll");
    var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "winmm.dll");
    System.IO.File.Copy(savePkgOrigin, savePath, true);

    var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\dlllist.txt");
    var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "dlllist.txt");
    System.IO.File.Copy(savePkgOrigin, savePath, true);
  }

  if (fix == "Yes") {
    Context.PatchFileFindPattern(
      System.IO.Path.Combine(Context.GetFolder(Nucleus.Folder.InstancedGameFolder), "DarkSoulsIII.exe"),
      System.IO.Path.Combine(Context.GetFolder(Nucleus.Folder.InstancedGameFolder), "DarkSoulsIII.exe"),
      "03 00 00 80 07",
      Context.Width,
      4,
      true
    );

    Context.PatchFileFindPattern(
      System.IO.Path.Combine(Context.GetFolder(Nucleus.Folder.InstancedGameFolder), "DarkSoulsIII.exe"),
      System.IO.Path.Combine(Context.GetFolder(Nucleus.Folder.InstancedGameFolder), "DarkSoulsIII.exe"),
      "38 04 00 00 00 08",
      Context.Height,
      1,
      true
    );

    var path = Context.NucleusUserRoot + "\\AppData\\Roaming\\DarkSoulsIII\\GraphicsConfig.xml";
    Context.ChangeXmlNodeInnerTextValue(path, "//ScreenMode", "WINDOW");
    //Context.ChangeXmlNodeInnerTextValue(path, "//Resolution-WindowScreenWidth", "1920");
    //Context.ChangeXmlNodeInnerTextValue(path, "//Resolution-WindowScreenHeight", "1080");
    Context.ChangeXmlNodeInnerTextValue(path, "//Resolution-WindowScreenWidth", Context.Width);
    Context.ChangeXmlNodeInnerTextValue(path, "//Resolution-WindowScreenHeight", Context.Height);
  }

  if (fix == "No") {
    if (Player.Owner.IsFullscreen()) {
      var path = Context.NucleusUserRoot + "\\AppData\\Roaming\\DarkSoulsIII\\GraphicsConfig.xml";
      Context.ChangeXmlNodeInnerTextValue(path, "//ScreenMode", "WINDOW");
      Context.ChangeXmlNodeInnerTextValue(path, "//Resolution-WindowScreenWidth", Context.Width);
      Context.ChangeXmlNodeInnerTextValue(path, "//Resolution-WindowScreenHeight", Context.Height);
    } else {
      var path = Context.NucleusUserRoot + "\\AppData\\Roaming\\DarkSoulsIII\\GraphicsConfig.xml";
      Context.ChangeXmlNodeInnerTextValue(path, "//ScreenMode", "WINDOW");
    }
  }

  if (hooks == "Yes") {
    Game.ProtoInput.InjectRuntime_EasyHookMethod = false;
  }

  Game.ProtoInput.OnInputLocked = function() {
    for (var i = 0; i < PlayerList.Count; i++) {
      var player = PlayerList[i];

      ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetCursorPosHookID);
      ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.SetCursorPosHookID);
      ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetKeyStateHookID);
      ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetAsyncKeyStateHookID);
      ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetKeyboardStateHookID);
      ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.CursorVisibilityStateHookID);
      //ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetRawInputDataHookID);
      //ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.RegisterRawInputHookID);
      //ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.MessageFilterHookID);

      //ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseMoveFilterID);

      ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.RawInputFilterID);
      ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseActivateFilterID);
      ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.WindowActivateFilterID);
      ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.WindowActivateAppFilterID);
      ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseWheelFilterID);
      ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseButtonFilterID);
      ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.KeyboardButtonFilterID);

      ProtoInput.SetDrawFakeCursor(player.ProtoInputInstanceHandle, true);

      ProtoInput.SetRawInputBypass(player.ProtoInputInstanceHandle, false);
    }
  };

  Game.ProtoInput.OnInputUnlocked = function() {
    for (var i = 0; i < PlayerList.Count; i++) {
      var player = PlayerList[i];

      ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetCursorPosHookID);
      ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.SetCursorPosHookID);
      ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetKeyStateHookID);
      ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetAsyncKeyStateHookID);
      ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetKeyboardStateHookID);
      ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.CursorVisibilityStateHookID);
      //ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetRawInputDataHookID);
      //ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.RegisterRawInputHookID);
      //ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.MessageFilterHookID);

      ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.RawInputFilterID);
      ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseMoveFilterID);
      ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseActivateFilterID);
      ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.WindowActivateFilterID);
      ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.WindowActivateAppFilterID);
      ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseWheelFilterID);
      ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseButtonFilterID);
      ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.KeyboardButtonFilterID);

      ProtoInput.SetDrawFakeCursor(player.ProtoInputInstanceHandle, false);

      ProtoInput.SetRawInputBypass(player.ProtoInputInstanceHandle, true);
    }
  };
};