Dead Rising 3 · handler “DeadRising3”
Version 1
Release notes
First release
- Released
- Size
- 1.1 KB
- Downloads
- 15
- Check
- Unverified
- SHA-256
- 23780990a2362d823e1c8d2e45cc18a196cbbd1154b055b9e823e748e2ae7166
Files 1
| Path | Size |
|---|---|
| handler.js | 2.4 KB |
handler.js
Plain textHub.Handler.Version = 1; // Released at https://hub.splitscreen.me/ on Sun Dec 08 2019 04:08:28 GMT+0000 (UTC).
Hub.Handler.Id = "gbnDugfA9PeLE6GW9";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
Game.FileSymlinkExclusions = ["steam_api64.dll", "steam_appid.txt"];
Game.KillMutex = [
"DeadRising2",
"ThreadPoolEvent0",
"ThreadPoolEvent1",
"ThreadPoolEvent2",
"ThreadPoolEvent3",
"ThreadPoolEvent4",
"ThreadPoolEvent5",
"ThreadPoolEvent6",
"ThreadPoolEvent7",
"ThreadPoolEvent8",
"ThreadPoolEvent9",
"ThreadPoolEvent:",
"ThreadPoolEvent;",
"ThreadPoolEvent<",
"ThreadPoolEvent=",
"ThreadPoolEvent>",
"ThreadPoolEvent?",
"ThreadPoolEvent@",
"ThreadPoolEventA",
"ThreadPoolEventB",
"ThreadPoolEventC",
"ThreadPoolEventD",
"ThreadPoolEventE",
"ThreadPoolEventF",
"ThreadPoolEventG",
"ThreadPoolEventH",
"ThreadPoolEventI",
"ThreadPoolEventJ",
"ThreadPoolEventK"
];
Game.NeedsSteamEmulation = false;
Game.HandlerInterval = 100;
Game.RenameNotKillMutex = true;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.SupportsKeyboard = false;
Game.ExecutableName = "deadrising3.exe";
Game.SteamID = "265550";
Game.GUID = "Dead Rising 3";
Game.GameName = "Dead Rising 3";
Game.MaxPlayers = 2;
Game.MaxPlayersOneMonitor = 4;
Game.BinariesFolder = "";
Game.LauncherTitle = "";
Game.HideTaskbar = false;
Game.SupportsPositioning = true;
Game.UseGoldberg = true;
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "DeadRising 3";
Game.Hook.DInputEnabled = false;
Game.Hook.DInputForceDisable = false;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.XInputPlusDll = ["xinput1_3.dll"];
Game.Hook.CustomDllEnabled = false;
Game.HookInitDelay = false;
Game.Description =
"Make sure Nucleus debug log is disabled when running this. Also if the game does not run for you try setting to true the HookInitDelay line in the script. If you have this game on steam run this with steam opened. ";
Game.PauseBetweenStarts = 40;
Game.Play = function() {
var txtPath = Context.GetFolder(Nucleus.Folder.Documents) + "\\My Games\\Dead Rising 3\\rendersettings.ini";
var dict = ["7|WindowWidth = " + Context.Width, "8|WindowHeight = " + Context.Height, "9|FullScreen = false"];
Context.ReplaceLinesInTextFile(txtPath, dict);
};