God Eater 3 · handler “GodEater3”
Version 1
Release notes
First Release
- Released
- Size
- 1.0 KB
- Downloads
- 2
- Check
- Verified
- SHA-256
- 2cb9cb2ffdeb4fa41ef515ad255f14f7fc9a4a6ab996b20414de284ea446d3a5
Files 1
| Path | Size |
|---|---|
| handler.js | 1.9 KB |
handler.js
Plain textHub.Handler.Version = 1; // Released at https://hub.splitscreen.me/ on Mon May 04 2020 22:39:50 GMT+0000 (UTC).
Hub.Handler.Id = "jAsugt77pyKNpRmwL";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
Game.FileSymlinkExclusions = ["steam_api64.dll", "steam_appid.txt", "winmm.dll", "XInput9_1_0.dll"];
Game.GameName = "God Eater 3";
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.SupportsKeyboard = false;
Game.ExecutableName = "ge3.exe";
Game.SteamID = "899440";
Game.GUID = "God Eater 3";
Game.MaxPlayers = 8;
Game.MaxPlayersOneMonitor = 8;
Game.BinariesFolder = "";
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.GoldbergNoLocalSave = true;
Game.UseNucleusEnvironment = true;
Game.UseSteamStubDRMPatcher = true;
Game.LauncherTitle = "";
Game.Hook.ForceFocus = true;
Game.StartArguments = "";
Game.Hook.ForceFocusWindowName = "GE3";
Game.Hook.DInputEnabled = false;
Game.Hook.DInputForceDisable = true;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.Hook.CustomDllEnabled = false;
Game.XInputPlusDll = ["xinput9_1_0.dll"];
Game.HookFocus = true;
Game.UserProfileSavePath = "AppData\\Roaming\\Goldberg SteamEmu Saves\\899440\\remote";
Game.ForceProcessPick = true;
Game.SetForegroundWindowElsewhere = true;
Game.ResetWindows = true;
Game.SetWindowHookStart = false;
Game.Description =
"On first Nucleus run the game will open in fullscreen, change it to windowed in the game graphic settings, also select the custom resolution you want. After doing that select the ge3 process in Nucleus process picker window, click refresh if you don't see it, do the same for all the instances that open. You can access each instance saves in the app, after the first launch click game options/open user profile save path in the UI.";
Game.PauseBetweenStarts = 30;