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Beta: this is a preview of the new SplitScreen.Me. Data may be reset before launch.

God Eater 3 · handler “GodEater3”

Version 1

Release notes

First Release

Released
Size
1.0 KB
Downloads
2
Check
Verified
SHA-256
2cb9cb2ffdeb4fa41ef515ad255f14f7fc9a4a6ab996b20414de284ea446d3a5
Download v1 (.nc)All versions

Files 1

PathSize
handler.js1.9 KB

handler.js

Plain text
Hub.Handler.Version = 1; // Released at https://hub.splitscreen.me/ on Mon May 04 2020 22:39:50 GMT+0000 (UTC).
Hub.Handler.Id = "jAsugt77pyKNpRmwL";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";

Game.FileSymlinkExclusions = ["steam_api64.dll", "steam_appid.txt", "winmm.dll", "XInput9_1_0.dll"];
Game.GameName = "God Eater 3";
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.SupportsKeyboard = false;
Game.ExecutableName = "ge3.exe";
Game.SteamID = "899440";
Game.GUID = "God Eater 3";
Game.MaxPlayers = 8;
Game.MaxPlayersOneMonitor = 8;
Game.BinariesFolder = "";
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.GoldbergNoLocalSave = true;
Game.UseNucleusEnvironment = true;
Game.UseSteamStubDRMPatcher = true;
Game.LauncherTitle = "";
Game.Hook.ForceFocus = true;
Game.StartArguments = "";
Game.Hook.ForceFocusWindowName = "GE3";
Game.Hook.DInputEnabled = false;
Game.Hook.DInputForceDisable = true;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.Hook.CustomDllEnabled = false;
Game.XInputPlusDll = ["xinput9_1_0.dll"];
Game.HookFocus = true;
Game.UserProfileSavePath = "AppData\\Roaming\\Goldberg SteamEmu Saves\\899440\\remote";
Game.ForceProcessPick = true;
Game.SetForegroundWindowElsewhere = true;
Game.ResetWindows = true;
Game.SetWindowHookStart = false;
Game.Description =
  "On first Nucleus run the game will open in fullscreen, change it to windowed in the game graphic settings, also select the custom resolution you want. After doing that select the ge3 process in Nucleus process picker window, click refresh if you don't see it, do the same for all the instances that open. You can access each instance saves in the app, after the first launch click game options/open user profile save path in the UI.";
Game.PauseBetweenStarts = 30;