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Beta: this is a preview of the new SplitScreen.Me. Data may be reset before launch.

GTFO · handler “GTFO CO-OP”

Version 1

Release notes

First Release.

Released
Size
1.8 MB
Downloads
42
Check
Unverified
SHA-256
118668a13be6bf462f51764bb056ae9a7585aafed7a73bcdfda776c5119665d6
Download v1 (.nc)All versions

Files 3

PathSize
GTFO/mono-2.0-bdwgc.dll199 KB
GTFO/mono-2.0-bdwgc_of.dll4.7 MB
handler.js3.4 KB

handler.js

Plain text
Hub.Handler.Version = 1; // Released at https://hub.splitscreen.me/ on Thu May 14 2020 21:43:18 GMT+0000 (UTC).
Hub.Handler.Id = "oaJFWFvNvPG6kfgqc";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";

Game.DirSymlinkExclusions = ["GTFO_Data\\Plugins", "MonoBleedingEdge\\EmbedRuntime"];
Game.FileSymlinkExclusions = ["steam_api64.dll", "steam_appid.txt", "mono-2.0-bdwgc.dll", "mono-2.0-bdwgc_of.dll", "XInput1_3.dll"];
Game.GameName = "GTFO";
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.SupportsKeyboard = false;
Game.ExecutableName = "GTFO.exe";
Game.SteamID = "493520";
Game.GUID = "GTFO";
Game.HideTaskbar = false;
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.BinariesFolder = "";
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.LauncherTitle = "";
Game.SupportsPositioning = true;
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "GTFO";
Game.Hook.DInputEnabled = false;
Game.Hook.DInputForceDisable = false;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.Hook.CustomDllEnabled = false;
Game.XInputPlusDll = ["xinput1_3.dll"];
Game.FakeFocus = true;
Game.SetForegroundWindowElsewhere = true;
Game.SetWindowHook = true;
Game.UserProfileConfigPath = "AppData\\LocalLow\\10 Chambers Collective\\GTFO";
Game.Description =
  "CLOSE Steam before running this. To connect the instances host a lobby in one instance and select the copy lobby to clipboard option then the other instances can join by selecting the clipboard lobby option that will appear in red in the level selection menu.";
Game.PauseBetweenStarts = 30;

Game.Play = function() {
  var Args = (Context.Args = " -windowed " + " -screen-width " + Context.Width + " -screen-height " + Context.Height);

  Context.StartArguments = Args;

  var username = System.Environment.UserName;
  var txtPath = "C:\\Users\\" + username + "\\AppData\\LocalLow\\10 Chambers Collective\\GTFO\\GTFO_Settings.txt";
  var dict = ['52|        "x": ' + Context.Width + ".0,", '53|        "y": ' + Context.Height + ".0", '57|      "Value": 3'];
  Context.ReplaceLinesInTextFile(txtPath, dict);

  Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\10 Chambers Collective\\GTFO", "Screenmanager Fullscreen mode_h3630240806", 3, Nucleus.RegType.DWord);

  Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\10 Chambers Collective\\GTFO", "Screenmanager Resolution Height_h2627697771", Context.Height, Nucleus.RegType.DWord);

  Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\10 Chambers Collective\\GTFO", "Screenmanager Resolution Width_h182942802", Context.Width, Nucleus.RegType.DWord);

  Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\10 Chambers Collective\\GTFO", "Screenmanager Resolution Use Native_h1405027254", 0, Nucleus.RegType.DWord);

  var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\MonoBleedingEdge\\EmbedRuntime\\mono-2.0-bdwgc.dll");
  var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "mono-2.0-bdwgc.dll");
  System.IO.File.Copy(savePkgOrigin, savePath, true);

  var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\MonoBleedingEdge\\EmbedRuntime\\mono-2.0-bdwgc_of.dll");
  var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "mono-2.0-bdwgc_of.dll");
  System.IO.File.Copy(savePkgOrigin, savePath, true);
};