Mega Man X Online: Deathmatch · handler “Mega Man X Online Deathmatch”
Version 2
Release notes
new notes and copy controls
- Released
- Size
- 1.3 KB
- Downloads
- 166
- Check
- Verified
- SHA-256
- 97a87327b3151c9467c0b4e770306da8a898590a64285d1240cc7d45ee1ef8bf
Files 1
| Path | Size |
|---|---|
| handler.js | 2.5 KB |
handler.js
Plain textHub.Handler.Version = 2; // Released at https://hub.splitscreen.me/ on Sun May 01 2022 10:59:26 GMT+0000 (Coordinated Universal Time).
Hub.Handler.Id = "H6RyEAmSXzxbesuZc";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
Game.ExecutableContext = ["assets"];
Game.FileSymlinkExclusions = ["options.txt", "dinput8.dll", "xinput1_3.dll", "xinput1_4.dll"];
Game.FileSymlinkCopyInstead = ["controls.txt"];
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.KeepSymLinkOnExit = true;
Game.ExecutableName = "MMX.exe";
Game.GUID = "Mega Man X Online Deathmatch";
Game.GameName = "Mega Man X Online: Deathmatch";
Game.MaxPlayers = 10;
Game.MaxPlayersOneMonitor = 10;
Game.LauncherTitle = "";
Game.HideTaskbar = false;
Game.Hook.ForceFocus = false;
Game.Hook.ForceFocusWindowName = "MMX Online: Deathmatch";
Game.FakeFocus = true;
Game.FakeFocusInterval = 10000;
Game.SendFakeFocusMsg = true;
Game.HookFocus = false;
Game.RefreshWindowAfterStart = true;
Game.ResetWindows = true;
Game.Hook.DInputEnabled = true;
Game.Hook.XInputEnabled = true;
Game.SupportsKeyboard = true;
Game.Hook.CustomDllEnabled = false;
Game.UseDevReorder = true;
Game.Description =
"On first run click ok quickly on the prompt if the game shows you one. Create a private or public match in one instance and join in the others, press the escape key in the join match menu to join private rooms, alt-tab between the instances to use the keyboard in all. You can change your name and region per instance in the game settings-general settings. To connect via LAN for smoother gameplay download the Relay Server files, write the version of the game you have inside overrideversion.txt (e.g. 15.1) then run the RelayServer.exe. Leave the server window open, launch multiple instances via Nucleus then create a LAN game in one instance and join in the others in the join match menu, press escape and write the IP 127.0.0.1 if you can not see the LAN game, alt-tab to an instance to do this. Your settings per instance save in the game instances folders inside Nucleus content folder. Delete Nucleus content folder and add the game again if you update game version. This handler also supports dinput gamepads, xinput emulators are not needed. Xbox One gamepads could have issues with background input/focus because of this: http://www.snes9x.com/phpbb3/viewtopic.php?t=27510 .";
Game.PauseBetweenProcessGrab = 3;
Game.PauseBetweenStarts = 25;