Warcraft III: The Frozen Throne · handler “Warcraft III: Frozen Throne”
Version 7 (current)
Release notes
Simplified Use Nucleus 2.1.2
- Released
- Size
- 2.0 KB
- Downloads
- 3,512
- Check
- Verified
- SHA-256
- c00977a7dec9a04101a512af8705ae5f91a145f7f0f2249aa5031cb027a58a83
Files 1
| Path | Size |
|---|---|
| handler.js | 5.9 KB |
handler.js
Plain textHub.Handler.Version = 7; // Released at https://hub.splitscreen.me/ on Thu Sep 29 2022 23:42:50 GMT+0000 (Coordinated Universal Time).
Hub.Handler.Id = "3yQfwCBiTu8MjzetF";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
var answers = ["No", "Yes"];
Game.AddOption("Warcraft III: Reign of Chaos?", "Launches classic Warcraft III Reign of Chaos if you select yes.", "Classic", answers);
Game.KillMutex = ["Type:Event|Warcraft III Game Application"];
Game.FileSymlinkExclusions = ["Frozen Throne.exe", "War3.exe", "Warcraft III.exe"];
Game.FileSymlinkCopyInstead = ["bncache.dat"];
Game.RequiresAdmin = true;
Game.NeedsSteamEmulation = false;
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.ExecutableName = "Warcraft III.exe";
Game.SteamID = "922";
Game.GUID = "Warcraft III The Frozen Throne";
Game.GameName = "Warcraft III: The Frozen Throne";
Game.MaxPlayers = 12;
Game.MaxPlayersOneMonitor = 12;
Game.LauncherTitle = "";
Game.HideTaskbar = false;
Game.StartArguments = "";
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "Warcraft III";
Game.ResetWindows = true;
Game.Hook.DInputEnabled = false;
Game.Hook.XInputEnabled = false;
Game.Hook.XInputReroute = false;
Game.Hook.CustomDllEnabled = false;
Game.UseForceBindIP = true;
Game.ForceBindIPNoDummy = true;
Game.Description =
"IMPORTANT: Requires game version 1.29 or earlier versions to work. Press the END key to lock the input after the instances have finished setting up so that all instances have their own working cursor. You need to left click each mouse to make the emulated cursors appear after locking the input. Press the END key again to unlock the input when you finish playing. You can also use CTRL+Q to close Nucleus and all its instances when the input is unlocked. Create a LAN game in one instance and join in the others.";
Game.KeepSymLinkOnExit = false;
Game.PromptBetweenInstances = false;
Game.PauseBetweenProcessGrab = 5;
Game.PauseBetweenStarts = 25;
//USS deprecated options:
Game.HookSetCursorPos = false;
Game.HookGetCursorPos = false;
Game.HookGetKeyState = false;
Game.HookGetAsyncKeyState = false;
Game.HookGetKeyboardState = false;
Game.HookFilterRawInput = false;
Game.HookFilterMouseMessages = false;
Game.HookUseLegacyInput = false;
Game.HookDontUpdateLegacyInMouseMsg = false;
Game.HookMouseVisibility = false;
Game.SendNormalMouseInput = false;
Game.SendNormalKeyboardInput = false;
Game.SendScrollWheel = false;
Game.ForwardRawKeyboardInput = false;
Game.ForwardRawMouseInput = false;
Game.HookReRegisterRawInput = false;
Game.HookReRegisterRawInputMouse = false;
Game.HookReRegisterRawInputKeyboard = false;
Game.DrawFakeMouseCursor = false;
//ProtoInput:
Game.SupportsMultipleKeyboardsAndMice = true;
Game.ProtoInput.InjectStartup = false;
Game.ProtoInput.InjectRuntime_RemoteLoadMethod = false;
Game.ProtoInput.InjectRuntime_EasyHookMethod = true;
Game.ProtoInput.InjectRuntime_EasyHookStealthMethod = false;
Game.LockInputAtStart = false;
Game.LockInputSuspendsExplorer = true;
Game.ProtoInput.FreezeExternalInputWhenInputNotLocked = false;
Game.LockInputToggleKey = 0x23;
Game.ProtoInput.RenameHandlesHook = false;
Game.ProtoInput.RenameHandles = [];
Game.ProtoInput.RenameNamedPipes = [];
Game.ProtoInput.RegisterRawInputHook = true;
Game.ProtoInput.GetRawInputDataHook = true;
Game.ProtoInput.MessageFilterHook = true;
Game.ProtoInput.GetCursorPosHook = true;
Game.ProtoInput.SetCursorPosHook = true;
Game.ProtoInput.GetKeyStateHook = true;
Game.ProtoInput.GetAsyncKeyStateHook = true;
Game.ProtoInput.GetKeyboardStateHook = true;
Game.ProtoInput.CursorVisibilityHook = false;
Game.ProtoInput.ClipCursorHook = true;
Game.ProtoInput.FocusHooks = true;
Game.ProtoInput.DrawFakeCursor = false;
Game.ProtoInput.ClipCursorHookCreatesFakeClip = false;
Game.ProtoInput.EnableToggleFakeCursorVisibilityShortcut = false;
Game.ProtoInput.DontShowCursorWhenImageUpdated = false;
Game.ProtoInput.RawInputFilter = true;
Game.ProtoInput.MouseMoveFilter = false;
Game.ProtoInput.MouseActivateFilter = true;
Game.ProtoInput.WindowActivateFilter = true;
Game.ProtoInput.WindowActvateAppFilter = true;
Game.ProtoInput.MouseWheelFilter = true;
Game.ProtoInput.MouseButtonFilter = true;
Game.ProtoInput.KeyboardButtonFilter = true;
Game.ProtoInput.SendMouseWheelMessages = true;
Game.ProtoInput.SendMouseButtonMessages = true;
Game.ProtoInput.SendMouseMovementMessages = true;
Game.ProtoInput.SendKeyboardButtonMessages = true;
Game.ProtoInput.XinputHook = false;
Game.ProtoInput.EnableFocusMessageLoop = false;
//Game.ProtoInput.FocusLoopIntervalMilliseconds = 5;
//Game.ProtoInput.FocusLoop_WM_ACTIVATE = true;
//Game.ProtoInput.FocusLoop_WM_ACTIVATEAPP = true;
//Game.ProtoInput.FocusLoop_WM_NCACTIVATE = true;
//Game.ProtoInput.FocusLoop_WM_SETFOCUS = true;
//Game.ProtoInput.FocusLoop_WM_MOUSEACTIVATE = true;
Game.ProtoInput.BlockedMessages = [0x0008]; // Blocks WM_KILLFOCUS
Game.Play = function() {
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\Blizzard Entertainment\\Warcraft III\\Video", "resheight", Context.Height, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\Blizzard Entertainment\\Warcraft III\\Video", "reswidth", Context.Width, Nucleus.RegType.DWord);
if (System.IO.File.Exists(Context.OrigRootFolder + "\\War3.exe")) {
System.IO.File.Copy(System.IO.Path.Combine(Context.RootInstallFolder, "War3.exe"), System.IO.Path.Combine(Context.RootFolder, "Warcraft III.exe"), true);
} else {
System.IO.File.Copy(System.IO.Path.Combine(Context.RootInstallFolder, "Warcraft III.exe"), System.IO.Path.Combine(Context.RootFolder, "Warcraft III.exe"), true);
}
var classic = Context.Options["Classic"];
if (classic == "Yes") {
Context.StartArguments = " -window -classic";
}
if (classic == "No") {
Context.StartArguments = " -window";
}
};